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enum | ProjectionType |
| Type of the projection, closest point or outer normal projection.
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typedef T | ctype |
| the numeric type used in this interface
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typedef Dune::FieldVector< T, dimworld > | WorldCoords |
| the coordinate type used in this interface
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typedef Dune::FieldVector< T, dim > | LocalCoords |
| the coordinate type used in this interface
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using | Grid1Coords = typename Base::Grid1Coords |
| Type used for local coordinates on the grid1 side.
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using | Grid2Coords = typename Base::Grid2Coords |
| Type used for local coordinates on the grid2 side.
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| ContactMerge (const T allowedOverlap=T(0), std::function< WorldCoords(WorldCoords)> domainDirections=nullptr, std::function< WorldCoords(WorldCoords)> targetDirections=nullptr, ProjectionType type=OUTER_NORMAL) |
| Construct merger given overlap and possible projection directions. More...
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| ContactMerge (const T allowedOverlap, ProjectionType type) |
| Construct merger given overlap and type of the projection. More...
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void | setSurfaceDirections (std::function< WorldCoords(WorldCoords)> domainDirections, std::function< WorldCoords(WorldCoords)> targetDirections) |
| Set surface direction functions. More...
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void | setOverlap (T overlap) |
| Set the allowed overlap of the surfaces.
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T | getOverlap () const |
| Get the allowed overlap of the surfaces.
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void | minNormalAngle (T angle) |
| set minimum angle in radians between normals at x and Φ(x)
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T | minNormalAngle () const |
| get minimum angle in radians between normals at x and Φ(x)
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void | build (const std::vector< Dune::FieldVector< double, dimworld > > &grid1_Coords, const std::vector< unsigned int > &grid1_elements, const std::vector< Dune::GeometryType > &grid1_element_types, const std::vector< Dune::FieldVector< double, dimworld > > &grid2_coords, const std::vector< unsigned int > &grid2_elements, const std::vector< Dune::GeometryType > &grid2_element_types) override |
| builds the merged grid More...
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virtual void | build (const std::vector< Dune::FieldVector< double, dimworld > > &grid1_coords, const std::vector< unsigned int > &grid1_elements, const std::vector< Dune::GeometryType > &grid1_element_types, const std::vector< Dune::FieldVector< double, dimworld > > &grid2_coords, const std::vector< unsigned int > &grid2_elements, const std::vector< Dune::GeometryType > &grid2_element_types)=0 |
| builds the merged grid More...
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unsigned int | nSimplices () const |
| get the number of simplices in the merged grid The indices are then in 0..nSimplices()-1
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unsigned int | parents (unsigned int idx) const |
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unsigned int | parent (unsigned int idx, unsigned int parId=0) const |
| get index of grid-n's parent simplex for given merged grid simplex More...
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auto | parentLocal (unsigned int idx, unsigned int corner, unsigned int parId=0) const |
| get the grid-n parent's simplex local coordinates for a particular merged grid simplex corner (parent's index can be obtained via "parent<n>") More...
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void | build (const std::vector< Dune::FieldVector< T, dimworld > > &grid1Coords, const std::vector< unsigned int > &grid1Elements, const std::vector< Dune::GeometryType > &grid1ElementTypes, const std::vector< Dune::FieldVector< T, dimworld > > &grid2Coords, const std::vector< unsigned int > &grid2Elements, const std::vector< Dune::GeometryType > &grid2ElementTypes) override |
| builds the merged grid More...
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void | computeCyclicOrder (const std::vector< std::array< LocalCoords, 2 > > &polytopeCorners, const LocalCoords ¢er, std::vector< int > &ordering) const |
| Order the corners of the intersection polytope in cyclic order.
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void | setupNodalDirections (const std::vector< WorldCoords > &coords1, const std::vector< unsigned int > &elements1, const std::vector< Dune::GeometryType > &elementTypes1, const std::vector< WorldCoords > &coords2, const std::vector< unsigned int > &elements2, const std::vector< Dune::GeometryType > &elementTypes2) |
| Setup the direction vectors containing the directions for each vertex.
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void | computeOuterNormalField (const std::vector< WorldCoords > &coords, const std::vector< unsigned int > &elements, const std::vector< Dune::GeometryType > &elementTypes, std::vector< WorldCoords > &normals) |
| If no direction field was specified compute the outer normal field.
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void | removeDoubles (std::vector< std::array< LocalCoords, 2 > > &polytopeCorners) |
| Remove all multiples.
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virtual void | computeIntersections (const Dune::GeometryType &grid1ElementType, const std::vector< Dune::FieldVector< double, dimworld > > &grid1ElementCorners, std::bitset<(1<< grid1Dim)> &neighborIntersects1, unsigned int grid1Index, const Dune::GeometryType &grid2ElementType, const std::vector< Dune::FieldVector< double, dimworld > > &grid2ElementCorners, std::bitset<(1<< grid2Dim)> &neighborIntersects2, unsigned int grid2Index, std::vector< SimplicialIntersection > &intersections)=0 |
| Compute the intersection between two overlapping elements. More...
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bool | computeIntersection (unsigned int candidate0, unsigned int candidate1, const std::vector< Dune::FieldVector< double, dimworld > > &grid1Coords, const std::vector< Dune::GeometryType > &grid1_element_types, std::bitset<(1<< grid1Dim)> &neighborIntersects1, const std::vector< Dune::FieldVector< double, dimworld > > &grid2Coords, const std::vector< Dune::GeometryType > &grid2_element_types, std::bitset<(1<< grid2Dim)> &neighborIntersects2, bool insert=true) |
| Compute the intersection between two overlapping elements. More...
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template<int dimworld, typename T = double>
class Dune::GridGlue::ContactMerge< dimworld, T >
Merge two codimension-1 surfaces that may be a positive distance apart.
- Template Parameters
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dimworld | Dimension of the world coordinates. |
T | Type used for coordinates |
template<int dimworld, typename T = double>
void Dune::GridGlue::ContactMerge< dimworld, T >::build |
( |
const std::vector< Dune::FieldVector< T, dimworld > > & |
grid1Coords, |
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const std::vector< unsigned int > & |
grid1Elements, |
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const std::vector< Dune::GeometryType > & |
grid1ElementTypes, |
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const std::vector< Dune::FieldVector< T, dimworld > > & |
grid2Coords, |
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const std::vector< unsigned int > & |
grid2Elements, |
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const std::vector< Dune::GeometryType > & |
grid2ElementTypes |
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inlineoverrideprotected |
builds the merged grid
Note that the indices are used consequently throughout the whole class interface just like they are introduced here.
- Parameters
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grid1_coords | the grid1 vertices' coordinates ordered like e.g. in 3D x_0 y_0 z_0 x_1 y_1 ... y_(n-1) z_(n-1) |
grid1_elements | array with all grid1 elements represented as corner indices into grid1_coords |
grid1_element_types | array with the GeometryType of the elements listed grid1_elements |
grid2_coords | the grid2 vertices' coordinates ordered like e.g. in 3D x_0 y_0 z_0 x_1 y_1 ... y_(n-1) z_(n-1) |
grid2_elements | just like with the grid1_elements and grid1_coords |
grid2_element_types | array with the GeometryType of the elements listed grid2_elements |
References Dune::GridGlue::StandardMerge< T, grid1Dim, grid2Dim, dimworld >::build(), and Dune::GridGlue::ContactMerge< dimworld, T >::setupNodalDirections().