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DUNE-GRID-GLUE (2.10)

Dune::GridGlue::ContactMerge< dimworld, T > Member List

This is the complete list of members for Dune::GridGlue::ContactMerge< dimworld, T >, including all inherited members.

build(const std::vector< Dune::FieldVector< T, dimworld > > &grid1Coords, const std::vector< unsigned int > &grid1Elements, const std::vector< Dune::GeometryType > &grid1ElementTypes, const std::vector< Dune::FieldVector< T, dimworld > > &grid2Coords, const std::vector< unsigned int > &grid2Elements, const std::vector< Dune::GeometryType > &grid2ElementTypes) overrideDune::GridGlue::ContactMerge< dimworld, T >inlineprotected
StandardMerge< double, dimworld-1, dimworld-1, dimworld >::build(const std::vector< Dune::FieldVector< double, dimworld > > &grid1_Coords, const std::vector< unsigned int > &grid1_elements, const std::vector< Dune::GeometryType > &grid1_element_types, const std::vector< Dune::FieldVector< double, dimworld > > &grid2_coords, const std::vector< unsigned int > &grid2_elements, const std::vector< Dune::GeometryType > &grid2_element_types) overrideDune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >
Merger< double, grid1Dim, grid2Dim, dimworld >::build(const std::vector< Dune::FieldVector< double, dimworld > > &grid1_coords, const std::vector< unsigned int > &grid1_elements, const std::vector< Dune::GeometryType > &grid1_element_types, const std::vector< Dune::FieldVector< double, dimworld > > &grid2_coords, const std::vector< unsigned int > &grid2_elements, const std::vector< Dune::GeometryType > &grid2_element_types)=0Dune::GridGlue::Merger< double, grid1Dim, grid2Dim, dimworld >pure virtual
computeCyclicOrder(const std::vector< std::array< LocalCoords, 2 > > &polytopeCorners, const LocalCoords &center, std::vector< int > &ordering) constDune::GridGlue::ContactMerge< dimworld, T >protected
computeIntersection(unsigned int candidate0, unsigned int candidate1, const std::vector< Dune::FieldVector< double, dimworld > > &grid1Coords, const std::vector< Dune::GeometryType > &grid1_element_types, std::bitset<(1<< grid1Dim)> &neighborIntersects1, const std::vector< Dune::FieldVector< double, dimworld > > &grid2Coords, const std::vector< Dune::GeometryType > &grid2_element_types, std::bitset<(1<< grid2Dim)> &neighborIntersects2, bool insert=true)Dune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >protected
StandardMerge< double, dimworld-1, dimworld-1, dimworld >::computeIntersections(const Dune::GeometryType &grid1ElementType, const std::vector< Dune::FieldVector< double, dimworld > > &grid1ElementCorners, std::bitset<(1<< grid1Dim)> &neighborIntersects1, unsigned int grid1Index, const Dune::GeometryType &grid2ElementType, const std::vector< Dune::FieldVector< double, dimworld > > &grid2ElementCorners, std::bitset<(1<< grid2Dim)> &neighborIntersects2, unsigned int grid2Index, std::vector< SimplicialIntersection > &intersections)=0Dune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >protectedpure virtual
computeOuterNormalField(const std::vector< WorldCoords > &coords, const std::vector< unsigned int > &elements, const std::vector< Dune::GeometryType > &elementTypes, std::vector< WorldCoords > &normals)Dune::GridGlue::ContactMerge< dimworld, T >protected
ContactMerge(const T allowedOverlap=T(0), std::function< WorldCoords(WorldCoords)> domainDirections=nullptr, std::function< WorldCoords(WorldCoords)> targetDirections=nullptr, ProjectionType type=OUTER_NORMAL)Dune::GridGlue::ContactMerge< dimworld, T >inline
ContactMerge(const T allowedOverlap, ProjectionType type)Dune::GridGlue::ContactMerge< dimworld, T >inline
counterDune::GridGlue::Merger< double, grid1Dim, grid2Dim, dimworld >
ctype typedefDune::GridGlue::ContactMerge< dimworld, T >
getOverlap() constDune::GridGlue::ContactMerge< dimworld, T >inline
Grid1Coords typedefDune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >
grid1ElementCorners_Dune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >protected
Grid2Coords typedefDune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >
intersectionList() const finalDune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >inlinevirtual
IntersectionListProvider typedefDune::GridGlue::StandardMerge< double, dimworld-1, dimworld-1, dimworld >protected
LocalCoords typedefDune::GridGlue::ContactMerge< dimworld, T >
minNormalAngle(T angle)Dune::GridGlue::ContactMerge< dimworld, T >inline
minNormalAngle() constDune::GridGlue::ContactMerge< dimworld, T >inline
nSimplices() constDune::GridGlue::Merger< double, grid1Dim, grid2Dim, dimworld >inline
parent(unsigned int idx, unsigned int parId=0) constDune::GridGlue::Merger< double, grid1Dim, grid2Dim, dimworld >inline
parentLocal(unsigned int idx, unsigned int corner, unsigned int parId=0) constDune::GridGlue::Merger< double, grid1Dim, grid2Dim, dimworld >inline
parents(unsigned int idx) constDune::GridGlue::Merger< double, grid1Dim, grid2Dim, dimworld >inline
ProjectionType enum nameDune::GridGlue::ContactMerge< dimworld, T >
removeDoubles(std::vector< std::array< LocalCoords, 2 > > &polytopeCorners)Dune::GridGlue::ContactMerge< dimworld, T >protected
setOverlap(T overlap)Dune::GridGlue::ContactMerge< dimworld, T >inline
setSurfaceDirections(std::function< WorldCoords(WorldCoords)> domainDirections, std::function< WorldCoords(WorldCoords)> targetDirections)Dune::GridGlue::ContactMerge< dimworld, T >inline
setupNodalDirections(const std::vector< WorldCoords > &coords1, const std::vector< unsigned int > &elements1, const std::vector< Dune::GeometryType > &elementTypes1, const std::vector< WorldCoords > &coords2, const std::vector< unsigned int > &elements2, const std::vector< Dune::GeometryType > &elementTypes2)Dune::GridGlue::ContactMerge< dimworld, T >protected
WorldCoords typedefDune::GridGlue::ContactMerge< dimworld, T >
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