Dune Core Modules (2.3.1)

[ provides Dune::Grid ] More...

#include <dune/grid/yaspgrid.hh>

Classes

struct  YGridLevel
 A single grid level within a YaspGrid. More...
 

Public Types

typedef yaspgrid_ctype ctype
 Type used for coordinates.
 
typedef FieldVector< int, dim > iTupel
 define types used for arguments
 
typedef ReservedVector< YGridLevel, 32 >::const_iterator YGridLevelIterator
 Iterator over the grid levels.
 
typedef YaspGridFamily< dim > GridFamily
 the GridFamily of this grid
 
typedef SubYGrid< dim, ctype >::TransformingSubIterator TSI
 shorthand for some data types
 
Exported constants
enum  
 A constant that exports the template parameter dim.
 
enum  
 A constant that exports the template parameter dimworld.
 
Exported types
typedef Partition< All_Partition >::LevelGridView LevelGridView
 View types for All_Partition.
 
typedef Partition< All_Partition >::LeafGridView LeafGridView
 
typedef GridFamily::Traits::LeafIntersection LeafIntersection
 A type that is a model of Dune::Intersection, an intersections of two codimension 1 of two codimension 0 entities in the leaf view.
 
typedef GridFamily::Traits::LevelIntersection LevelIntersection
 A type that is a model of Dune::Intersection, an intersections of two codimension 1 of two codimension 0 entities in a level view.
 
typedef GridFamily::Traits::LeafIntersectionIterator LeafIntersectionIterator
 A type that is a model of Dune::IntersectionIterator which is an iterator that allows to examine, but not to modify, the intersections of codimension 1 of an leaf element (entity of codimension 0) with other leaf elements.
 
typedef GridFamily::Traits::LevelIntersectionIterator LevelIntersectionIterator
 A type that is a model of Dune::IntersectionIterator which is an iterator that allows to examine, but not to modify, the intersections of codimension 1 of an element (entity of codimension 0) with other elements on the same level.
 
typedef GridFamily::Traits::HierarchicIterator HierarchicIterator
 A type that is a model of Dune::HierarchicIterator A type of iterator that allows to examine, but not to modify, entities of codimension 0 that result from refinement of an entity of codimension 0.
 
typedef GridFamily::Traits::LevelIndexSet LevelIndexSet
 A type that is a model of Dune::IndexSet which provides a consecutive, but non persistent, numbering for entities on a grid level.
 
typedef GridFamily::Traits::LeafIndexSet LeafIndexSet
 A type that is a model of Dune::IndexSet which provides a consecutive, but non persistent, numbering for entities in the leaf grid.
 
typedef GridFamily::Traits::GlobalIdSet GlobalIdSet
 A type that is a model of Dune::IdSet which provides a unique and persistent numbering for all entities in the grid. The numbering is unique over all processes over which the grid is partitioned. The numbering is not necessarily consecutive.
 
typedef GridFamily::Traits::LocalIdSet LocalIdSet
 A type that is a model of Dune::IdSet which provides a unique and persistent numbering for all entities in the grid. The numbering is only unique in a single process and it is not necessarily consecutive.
 
typedef GridFamily::Traits::CollectiveCommunication CollectiveCommunication
 A type that is a model of Dune::CollectiveCommunication. It provides a portable way for collective communication on the set of processes used by the grid.
 

Public Member Functions

const Torus< dim > & torus () const
 return reference to torus
 
YGridLevelIterator begin () const
 return iterator pointing to coarsest level
 
YGridLevelIterator begin (int i) const
 return iterator pointing to given level
 
YGridLevelIterator end () const
 return iterator pointing to one past the finest level
 
void MultiYGridSetup (fTupel L, iTupel s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())
 The constructor of the old MultiYGrid class.
 
void MultiYGridSetup (fTupel L, Dune::array< int, dim > s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())
 The constructor of the old MultiYGrid class.
 
 YaspGrid (Dune::MPIHelper::MPICommunicator comm, Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())
 
 YaspGrid (Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())
 
 YaspGrid (Dune::MPIHelper::MPICommunicator comm, Dune::FieldVector< ctype, dim > L, Dune::array< int, dim > s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())
 
 YaspGrid (Dune::FieldVector< ctype, dim > L, Dune::array< int, dim > s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())
 
 YaspGrid (Dune::FieldVector< ctype, dim > L, Dune::array< int, dim > elements)
 
int maxLevel () const
 
void globalRefine (int refCount)
 refine the grid refCount times. What about overlap?
 
void refineOptions (bool keepPhysicalOverlap)
 set options for refinement More...
 
bool mark (int refCount, const typename Traits::template Codim< 0 >::Entity &e)
 Marks an entity to be refined/coarsened in a subsequent adapt. More...
 
int getMark (const typename Traits::template Codim< 0 >::Entity &e) const
 returns adaptation mark for given entity More...
 
bool adapt ()
 map adapt to global refine
 
bool preAdapt ()
 returns true, if the grid will be coarsened
 
void postAdapt ()
 clean up some markers
 
template<int cd, PartitionIteratorType pitype>
Traits::template Codim< cd >::template Partition< pitype >::LevelIterator lbegin (int level) const
 one past the end on this level
 
template<int cd, PartitionIteratorType pitype>
Traits::template Codim< cd >::template Partition< pitype >::LevelIterator lend (int level) const
 Iterator to one past the last entity of given codim on level for partition type.
 
template<int cd>
Traits::template Codim< cd >::template Partition< All_Partition >::LevelIterator lbegin (int level) const
 version without second template parameter for convenience
 
template<int cd>
Traits::template Codim< cd >::template Partition< All_Partition >::LevelIterator lend (int level) const
 version without second template parameter for convenience
 
template<int cd, PartitionIteratorType pitype>
Traits::template Codim< cd >::template Partition< pitype >::LeafIterator leafbegin () const
 return LeafIterator which points to the first entity in maxLevel
 
template<int cd, PartitionIteratorType pitype>
Traits::template Codim< cd >::template Partition< pitype >::LeafIterator leafend () const
 return LeafIterator which points behind the last entity in maxLevel
 
template<int cd>
Traits::template Codim< cd >::template Partition< All_Partition >::LeafIterator leafbegin () const
 return LeafIterator which points to the first entity in maxLevel
 
template<int cd>
Traits::template Codim< cd >::template Partition< All_Partition >::LeafIterator leafend () const
 return LeafIterator which points behind the last entity in maxLevel
 
int overlapSize (int level, int codim) const
 return size (= distance in graph) of overlap region
 
int overlapSize (int codim) const
 return size (= distance in graph) of overlap region
 
int ghostSize (int level, int codim) const
 return size (= distance in graph) of ghost region
 
int ghostSize (int codim) const
 return size (= distance in graph) of ghost region
 
int size (int level, int codim) const
 number of entities per level and codim in this process
 
int size (int codim) const
 number of leaf entities per codim in this process
 
int size (int level, GeometryType type) const
 number of entities per level and geometry type in this process
 
int size (GeometryType type) const
 number of leaf entities per geometry type in this process
 
size_t numBoundarySegments () const
 returns the number of boundary segments within the macro grid
 
template<class DataHandleImp , class DataType >
void communicate (CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir, int level) const
 
template<class DataHandleImp , class DataType >
void communicate (CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir) const
 
template<class DataHandle , int codim>
void communicateCodim (DataHandle &data, InterfaceType iftype, CommunicationDirection dir, int level) const
 
const CollectiveCommunication< MPI_Comm > & comm () const
 return a collective communication object
 
Traits::template Partition< pitype >::LevelGridView DUNE_DEPRECATED_MSG ("The method levelView has been renamed to levelGridView.") levelView(int level) const
 View for a grid level.
 
Traits::template Partition< pitype >::LeafGridView DUNE_DEPRECATED_MSG ("The method levelView has been renamed to leafGridView.") leafView() const
 View for the leaf grid.
 
Traits::template Partition< All_Partition >::LevelGridView levelView (int level) const DUNE_DEPRECATED_MSG("The method levelView has been renamed to levelGridView.")
 View for a grid level for All_Partition.
 
Traits::template Partition< All_Partition >::LeafGridView leafView () const DUNE_DEPRECATED_MSG("The method leafView has been renamed to leafGridView.")
 View for the leaf grid for All_Partition.
 
Traits::template Partition< pitype >::LevelGridView levelGridView (int level) const
 View for a grid level.
 
Traits::template Partition< All_Partition >::LevelGridView levelGridView (int level) const
 View for a grid level for All_Partition.
 
Traits::template Partition< pitype >::LeafGridView leafGridView () const
 View for the leaf grid.
 
Traits::template Partition< All_Partition >::LeafGridView leafGridView () const
 View for the leaf grid for All_Partition.
 
bool mark (int refCount, const typename Traits ::template Codim< 0 >::Entity &e)
 Marks an entity to be refined/coarsened in a subsequent adapt. More...
 
void communicate (CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const
 
void communicate (CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const
 
bool loadBalance ()
 default implementation of load balance does nothing and returns false
 
bool loadBalance (DataHandle &data)
 default implementation of load balance does nothing and returns false
 
Adaptivity and grid refinement
bool mark (int refCount, const typename Codim< 0 >::Entity &e)
 Marks an entity to be refined/coarsened in a subsequent adapt. More...
 
int getMark (const typename Codim< 0 >::Entity &e) const
 returns adaptation mark for given entity More...
 

Protected Member Functions

YGridLevel makelevel (int level, fTupel L, iTupel s, std::bitset< dim > periodic, iTupel o_interior, iTupel s_interior, int overlap)
 Make a new YGridLevel structure. More...
 
void intersections (const SubYGrid< dim, ctype > &sendgrid, const SubYGrid< dim, ctype > &recvgrid, const iTupel &size, std::deque< Intersection > &sendlist, std::deque< Intersection > &recvlist)
 Construct list of intersections with neighboring processors. More...
 

Static Protected Member Functions

static ReturnImplementationType< InterfaceType >::ImplementationType & getRealImplementation (InterfaceType &i)
 return real implementation of interface class
 

Parallel data distribution and communication

Codim< EntitySeed::codimension >::EntityPointer entityPointer (const EntitySeed &seed) const
 obtain EntityPointer from EntitySeed.
 
GridImpasImp ()
 Barton-Nackman trick.
 
const GridImpasImp () const
 Barton-Nackman trick.
 

Detailed Description

template<int dim>
class Dune::YaspGrid< dim >

[ provides Dune::Grid ]

Provides a distributed structured cube mesh.

YaspGrid stands for yet another structured parallel grid. It implements the dune grid interface for structured grids with codim 0 and dim, with arbitrary overlap (including zero), periodic boundaries and fast implementation allowing on-the-fly computations.

Template Parameters
dimThe dimension of the grid and its surrounding world
History:
  • started on July 31, 2004 by PB based on abstractions developed in summer 2003

Constructor & Destructor Documentation

◆ YaspGrid() [1/5]

template<int dim>
Dune::YaspGrid< dim >::YaspGrid ( Dune::MPIHelper::MPICommunicator  comm,
Dune::FieldVector< ctype, dim >  L,
Dune::FieldVector< int, dim >  s,
Dune::FieldVector< bool, dim >  periodic,
int  overlap,
const YLoadBalance< dim > *  lb = defaultLoadbalancer() 
)
inline

Constructor

Parameters
commMPI communicator where this mesh is distributed to
Lextension of the domain
snumber of cells on coarse mesh in each direction
periodictells if direction is periodic or not
overlapsize of overlap on coarsest grid (same in all directions)
lbpointer to an overloaded YLoadBalance instance
Deprecated:
Will be removed after dune-grid 2.3. Use the corresponding constructor taking array<int> and std::bitset instead.

References Dune::YaspGrid< dim >::MultiYGridSetup().

◆ YaspGrid() [2/5]

template<int dim>
Dune::YaspGrid< dim >::YaspGrid ( Dune::FieldVector< ctype, dim >  L,
Dune::FieldVector< int, dim >  s,
Dune::FieldVector< bool, dim >  periodic,
int  overlap,
const YLoadBalance< dim > *  lb = defaultLoadbalancer() 
)
inline

Constructor for a sequential YaspGrid

Sequential here means that the whole grid is living on one process even if your program is running in parallel.

See also
YaspGrid(Dune::MPIHelper::MPICommunicator, Dune::FieldVector<ctype, dim>, Dune::FieldVector<int, dim>, Dune::FieldVector<bool, dim>, int) for constructing one parallel grid decomposed between the processors.
Parameters
Lextension of the domain
snumber of cells on coarse mesh in each direction
periodictells if direction is periodic or not
overlapsize of overlap on coarsest grid (same in all directions)
lbpointer to an overloaded YLoadBalance instance
Deprecated:
Will be removed after dune-grid 2.3. Use the corresponding constructor taking array<int> and std::bitset instead.

References Dune::YaspGrid< dim >::MultiYGridSetup().

◆ YaspGrid() [3/5]

template<int dim>
Dune::YaspGrid< dim >::YaspGrid ( Dune::MPIHelper::MPICommunicator  comm,
Dune::FieldVector< ctype, dim >  L,
Dune::array< int, dim >  s,
std::bitset< dim >  periodic,
int  overlap,
const YLoadBalance< dim > *  lb = defaultLoadbalancer() 
)
inline

Constructor

Parameters
commMPI communicator where this mesh is distributed to
Lextension of the domain
snumber of cells on coarse mesh in each direction
periodictells if direction is periodic or not
overlapsize of overlap on coarsest grid (same in all directions)
lbpointer to an overloaded YLoadBalance instance

References Dune::YaspGrid< dim >::MultiYGridSetup().

◆ YaspGrid() [4/5]

template<int dim>
Dune::YaspGrid< dim >::YaspGrid ( Dune::FieldVector< ctype, dim >  L,
Dune::array< int, dim >  s,
std::bitset< dim >  periodic,
int  overlap,
const YLoadBalance< dim > *  lb = defaultLoadbalancer() 
)
inline

Constructor for a sequential YaspGrid

Sequential here means that the whole grid is living on one process even if your program is running in parallel.

See also
YaspGrid(Dune::MPIHelper::MPICommunicator, Dune::FieldVector<ctype, dim>, Dune::FieldVector<int, dim>, Dune::FieldVector<bool, dim>, int) for constructing one parallel grid decomposed between the processors.
Parameters
Lextension of the domain
snumber of cells on coarse mesh in each direction
periodictells if direction is periodic or not
overlapsize of overlap on coarsest grid (same in all directions)
lbpointer to an overloaded YLoadBalance instance

References Dune::YaspGrid< dim >::MultiYGridSetup().

◆ YaspGrid() [5/5]

template<int dim>
Dune::YaspGrid< dim >::YaspGrid ( Dune::FieldVector< ctype, dim >  L,
Dune::array< int, dim >  elements 
)
inline

Constructor for a sequential YaspGrid without periodicity

Sequential here means that the whole grid is living on one process even if your program is running in parallel.

See also
YaspGrid(Dune::MPIHelper::MPICommunicator, Dune::FieldVector<ctype, dim>, Dune::FieldVector<int, dim>, Dune::FieldVector<bool, dim>, int) for constructing one parallel grid decomposed between the processors.
Parameters
Lextension of the domain (lower left is always (0,...,0)
elementsnumber of cells on coarse mesh in each direction

References Dune::DenseVector< V >::begin(), and Dune::YaspGrid< dim >::makelevel().

Member Function Documentation

◆ communicate() [1/4]

template<int dim>
template<class DataHandleImp , class DataType >
void Dune::YaspGrid< dim >::communicate ( CommDataHandleIF< DataHandleImp, DataType > &  data,
InterfaceType  iftype,
CommunicationDirection  dir 
) const
inline

The new communication interface

communicate objects for all codims on the leaf grid

References Dune::YaspGrid< dim >::maxLevel().

◆ communicate() [2/4]

template<int dim>
template<class DataHandleImp , class DataType >
void Dune::YaspGrid< dim >::communicate ( CommDataHandleIF< DataHandleImp, DataType > &  data,
InterfaceType  iftype,
CommunicationDirection  dir,
int  level 
) const
inline

The new communication interface

communicate objects for all codims on a given level

◆ communicate() [3/4]

void Dune::GridDefaultImplementation< dim, dimworld, yaspgrid_ctype , YaspGridFamily< dim > >::communicate ( CommDataHandleIF< DataHandleImp, DataTypeImp > &  data,
InterfaceType  iftype,
CommunicationDirection  dir 
) const
inlineinherited

dummy communicate, doing nothing

◆ communicate() [4/4]

void Dune::GridDefaultImplementation< dim, dimworld, yaspgrid_ctype , YaspGridFamily< dim > >::communicate ( CommDataHandleIF< DataHandleImp, DataTypeImp > &  data,
InterfaceType  iftype,
CommunicationDirection  dir,
int  level 
) const
inlineinherited

dummy communicate, doing nothing

◆ communicateCodim()

template<int dim>
template<class DataHandle , int codim>
void Dune::YaspGrid< dim >::communicateCodim ( DataHandle &  data,
InterfaceType  iftype,
CommunicationDirection  dir,
int  level 
) const
inline

◆ getMark() [1/2]

int Dune::Grid< dim, dimworld, yaspgrid_ctype , YaspGridFamily< dim > >::getMark ( const typename Codim< 0 >::Entity &  e) const
inlineinherited

returns adaptation mark for given entity

Parameters
[in]eEntity for which adaptation mark should be determined
Returns
int adaptation mark currently set for given Entity e

◆ getMark() [2/2]

template<int dim>
int Dune::YaspGrid< dim >::getMark ( const typename Traits::template Codim< 0 >::Entity &  e) const
inline

returns adaptation mark for given entity

Parameters
[in]eEntity for which adaptation mark should be determined
Returns
int adaptation mark, here the default value 0 is returned

References Dune::YaspGrid< dim >::maxLevel().

◆ intersections()

template<int dim>
void Dune::YaspGrid< dim >::intersections ( const SubYGrid< dim, ctype > &  sendgrid,
const SubYGrid< dim, ctype > &  recvgrid,
const iTupel size,
std::deque< Intersection > &  sendlist,
std::deque< Intersection > &  recvlist 
)
inlineprotected

Construct list of intersections with neighboring processors.

Parameters
recvgridthe grid stored in this processor
sendgridthe subgrid to be sent to neighboring processors
sizeneeded to shift local grid in periodic case
Returns
two lists: Intersections to be sent and Intersections to be received
Note
sendgrid/recvgrid may be SubYGrids. Since intersection method is virtual it should work properly

References Dune::YaspGrid< dim >::size().

Referenced by Dune::YaspGrid< dim >::makelevel().

◆ makelevel()

template<int dim>
YGridLevel Dune::YaspGrid< dim >::makelevel ( int  level,
fTupel  L,
iTupel  s,
std::bitset< dim >  periodic,
iTupel  o_interior,
iTupel  s_interior,
int  overlap 
)
inlineprotected

Make a new YGridLevel structure.

Parameters
Lsize of the whole domain in each direction
snumber of cells in each direction
periodicindicate periodicity for each direction
o_interiororigin of interior (non-overlapping) cell decomposition
s_interiorsize of interior cell decomposition
overlapto be used on this grid level

References Dune::YaspGrid< dim >::intersections(), and Dune::YaspGrid< dim >::YGridLevel::level_.

Referenced by Dune::YaspGrid< dim >::globalRefine(), Dune::YaspGrid< dim >::MultiYGridSetup(), and Dune::YaspGrid< dim >::YaspGrid().

◆ mark() [1/3]

bool Dune::Grid< dim, dimworld, yaspgrid_ctype , YaspGridFamily< dim > >::mark ( int  refCount,
const typename Codim< 0 >::Entity &  e 
)
inlineinherited

Marks an entity to be refined/coarsened in a subsequent adapt.

Parameters
[in]refCountNumber of subdivisions that should be applied. Negative value means coarsening.
[in]eEntity that should be marked
Returns
true if Entity was marked, false otherwise.

◆ mark() [2/3]

bool Dune::GridDefaultImplementation< dim, dimworld, yaspgrid_ctype , YaspGridFamily< dim > >::mark ( int  refCount,
const typename Traits ::template Codim< 0 >::Entity &  e 
)
inlineinherited

Marks an entity to be refined/coarsened in a subsequent adapt.

Parameters
[in]refCountNumber of subdivisions that should be applied. Negative value means coarsening.
[in]eEntity to Entity that should be refined
Returns
true if Entity was marked, false otherwise.
Note
  • default implementation is: return false; for grids with no adaptation.
  • for the grid programmer: this method is implemented as a template method, because the Entity type is not defined when the class is instantiated You won't need this trick in the implementation. In your implementation you should use it as
    bool mark( int refCount,
    typename Traits::template Codim<0>::Entity & e ).
    bool mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)
    Marks an entity to be refined/coarsened in a subsequent adapt.
    Definition: yaspgrid.hh:949
    This template method will vanish due to the inheritance rules.

◆ mark() [3/3]

template<int dim>
bool Dune::YaspGrid< dim >::mark ( int  refCount,
const typename Traits::template Codim< 0 >::Entity &  e 
)
inline

Marks an entity to be refined/coarsened in a subsequent adapt.

Parameters
[in]refCountNumber of subdivisions that should be applied. Negative value means coarsening.
[in]eEntity to Entity that should be refined
Returns
true if Entity was marked, false otherwise.
Note
  • On yaspgrid marking one element will mark all other elements of the level as well
  • If refCount is lower than refCount of a previous mark-call, nothing is changed

References Dune::YaspGrid< dim >::maxLevel().

◆ maxLevel()

◆ refineOptions()

template<int dim>
void Dune::YaspGrid< dim >::refineOptions ( bool  keepPhysicalOverlap)
inline

set options for refinement

Parameters
keepPhysicalOverlap[true] keep the physical size of the overlap, [false] keep the number of cells in the overlap. Default is [true].

The documentation for this class was generated from the following file:
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