Dune Core Modules (2.3.1)

Dune::YaspGrid< dim > Member List

This is the complete list of members for Dune::YaspGrid< dim >, including all inherited members.

adapt()Dune::YaspGrid< dim >inline
asImp()Dune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >inlineprotected
asImp() constDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >inlineprotected
begin() constDune::YaspGrid< dim >inline
begin(int i) constDune::YaspGrid< dim >inline
CollectiveCommunication typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
comm() constDune::YaspGrid< dim >inline
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::YaspGrid< dim >inline
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir) constDune::YaspGrid< dim >inline
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
communicateCodim(DataHandle &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::YaspGrid< dim >inline
ctype typedefDune::YaspGrid< dim >
dimension enum valueDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
dimensionworld enum valueDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
DUNE_DEPRECATED_MSG("The method levelView has been renamed to levelGridView.") levelView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
DUNE_DEPRECATED_MSG("The method levelView has been renamed to leafGridView.") leafView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
end() constDune::YaspGrid< dim >inline
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >::entityPointer(const EntitySeed &seed) constDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >inline
getMark(const typename Traits::template Codim< 0 >::Entity &e) constDune::YaspGrid< dim >inline
Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >::getMark(const typename Codim< 0 >::Entity &e) constDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >inline
getRealImplementation(InterfaceType &i)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inlineprotectedstatic
ghostSize(int level, int codim) constDune::YaspGrid< dim >inline
ghostSize(int codim) constDune::YaspGrid< dim >inline
GlobalIdSet typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
globalRefine(int refCount)Dune::YaspGrid< dim >inline
GridFamily typedefDune::YaspGrid< dim >
HierarchicIterator typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
intersections(const SubYGrid< dim, ctype > &sendgrid, const SubYGrid< dim, ctype > &recvgrid, const iTupel &size, std::deque< Intersection > &sendlist, std::deque< Intersection > &recvlist)Dune::YaspGrid< dim >inlineprotected
iTupel typedefDune::YaspGrid< dim >
lbegin(int level) constDune::YaspGrid< dim >inline
lbegin(int level) constDune::YaspGrid< dim >inline
leafbegin() constDune::YaspGrid< dim >inline
leafbegin() constDune::YaspGrid< dim >inline
leafend() constDune::YaspGrid< dim >inline
leafend() constDune::YaspGrid< dim >inline
leafGridView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
leafGridView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
LeafIndexSet typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
LeafIntersection typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
leafView() const DUNE_DEPRECATED_MSG("The method leafView has been renamed to leafGridView.")Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
lend(int level) constDune::YaspGrid< dim >inline
lend(int level) constDune::YaspGrid< dim >inline
LevelGridView typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
levelGridView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
levelGridView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
LevelIndexSet typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
LevelIntersection typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
levelView(int level) const DUNE_DEPRECATED_MSG("The method levelView has been renamed to levelGridView.")Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
loadBalance()Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
loadBalance(DataHandle &data)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
LocalIdSet typedefDune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >
makelevel(int level, fTupel L, iTupel s, std::bitset< dim > periodic, iTupel o_interior, iTupel s_interior, int overlap)Dune::YaspGrid< dim >inlineprotected
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)Dune::YaspGrid< dim >inline
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >::mark(int refCount, const typename Traits ::template Codim< 0 >::Entity &e)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim > >inline
Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, yaspgrid_ctype, YaspGridFamily< dim > >inline
maxLevel() constDune::YaspGrid< dim >inline
MultiYGridSetup(fTupel L, iTupel s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim >inline
MultiYGridSetup(fTupel L, Dune::array< int, dim > s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim >inline
numBoundarySegments() constDune::YaspGrid< dim >inline
overlapSize(int level, int codim) constDune::YaspGrid< dim >inline
overlapSize(int codim) constDune::YaspGrid< dim >inline
postAdapt()Dune::YaspGrid< dim >inline
preAdapt()Dune::YaspGrid< dim >inline
refineOptions(bool keepPhysicalOverlap)Dune::YaspGrid< dim >inline
size(int level, int codim) constDune::YaspGrid< dim >inline
size(int codim) constDune::YaspGrid< dim >inline
size(int level, GeometryType type) constDune::YaspGrid< dim >inline
size(GeometryType type) constDune::YaspGrid< dim >inline
torus() constDune::YaspGrid< dim >inline
TSI typedefDune::YaspGrid< dim >
YaspGrid(Dune::MPIHelper::MPICommunicator comm, Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim >inline
YaspGrid(Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim >inline
YaspGrid(Dune::MPIHelper::MPICommunicator comm, Dune::FieldVector< ctype, dim > L, Dune::array< int, dim > s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim >inline
YaspGrid(Dune::FieldVector< ctype, dim > L, Dune::array< int, dim > s, std::bitset< dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dim >inline
YaspGrid(Dune::FieldVector< ctype, dim > L, Dune::array< int, dim > elements)Dune::YaspGrid< dim >inline
YGridLevelIterator typedefDune::YaspGrid< dim >
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