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Dune::ALU3dGridEntityPointer< 0, GridImp > Class Template Reference
#include <dune/alugrid/3d/entity.hh>
Public Types | |
typedef ALU3dGridEntitySeed< cd, GridImp > | ALU3dGridEntitySeedType |
type of entity seed | |
typedef GridImp::template Codim< cd >::Entity | Entity |
type of Entity | |
typedef ThisType | ALU3dGridEntityPointerType |
typedef of my type | |
typedef ALU3dGridEntityPointer< codimension, GridImp > | EntityPointerImp |
make type of entity pointer implementation available in derived classes | |
Public Member Functions | |
ALU3dGridEntityPointer (const HElementType &item) | |
Constructor for EntityPointer that points to an interior element. | |
ALU3dGridEntityPointer (const HBndSegType &ghostFace) | |
Constructor for EntityPointer that points to an ghost. | |
ALU3dGridEntityPointer (const ALU3dGridEntitySeedType &seed) | |
Constructor for EntityPointer that points to given entity. | |
ALU3dGridEntityPointer (const ALU3dGridEntityType &entity) | |
Constructor for EntityPointer that points to an entity (interior or ghost) | |
ALU3dGridEntityPointer () | |
bool | equals (const ALU3dGridEntityPointerType &i) const |
equality | |
Entity & | dereference () const |
dereferencing | |
int | level () const |
ask for level of entities | |
Protected Member Functions | |
void | done () |
has to be called when iterator is finished | |
Detailed Description
template<class GridImp>
class Dune::ALU3dGridEntityPointer< 0, GridImp >
class Dune::ALU3dGridEntityPointer< 0, GridImp >
ALUGridEntityPointer points to an entity this class is the specialisation for codim 0, it has exactly the same functionality as the ALU3dGridEntityPointerBase
Constructor & Destructor Documentation
◆ ALU3dGridEntityPointer()
template<class GridImp >
|
inline |
Constructor for EntityPointer init of Level-, and Leaf-, and HierarchicIterator
The documentation for this class was generated from the following file:
- dune/alugrid/3d/entity.hh
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Legal Statements / Impressum |
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