Dune Core Modules (2.4.1)
Dune::ALU3dGridEntitySeed< 0, GridImp > Class Template Reference
#include <dune/grid/alugrid/3d/entityseed.hh>
Public Types | |
typedef GridImp::template Codim< cd >::Entity | Entity |
type of Entity | |
typedef ThisType | ALU3dGridEntitySeedType |
typedef of my type | |
typedef MakeableInterfaceObject< Entity > | EntityObject |
underlying EntityImplementation | |
typedef ALU3dGridEntitySeed< codimension, GridImp > | EntitySeedImp |
make type of entity pointer implementation available in derived classes | |
Public Member Functions | |
ALU3dGridEntitySeed () | |
Constructor for EntitySeed that points to an element. | |
ALU3dGridEntitySeed (const HElementType &item) | |
Constructor for EntitySeed that points to an interior element. | |
ALU3dGridEntitySeed (const HElementType &item, int, int, int) | |
Constructor for EntitySeed that points to an interior element. | |
ALU3dGridEntitySeed (const HBndSegType &ghostFace) | |
Constructor for EntitySeed that points to an ghost. | |
ALU3dGridEntitySeed (const ALU3dGridEntitySeedType &org) | |
copy constructor | |
bool | operator== (const ALU3dGridEntitySeedType &i) const |
equality operator | |
bool | operator!= (const ALU3dGridEntitySeedType &i) const |
inequality operator | |
bool | isValid () const |
check for valid seed | |
bool | equals (const ALU3dGridEntitySeedType &i) const |
equality | |
void | clear () |
invalidate seed | |
HElementType * | item () const |
get item from key | |
HElementType * | interior () const |
return iterior item | |
bool | isGhost () const |
methods for ghosts | |
Detailed Description
template<class GridImp>
class Dune::ALU3dGridEntitySeed< 0, GridImp >
class Dune::ALU3dGridEntitySeed< 0, GridImp >
ALUGridEntitySeed points to an entity this class is the specialisation for codim 0, it has exactly the same functionality as the ALU3dGridEntitySeedBase
The documentation for this class was generated from the following file:
- dune/grid/alugrid/3d/entityseed.hh
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