Dune Core Modules (2.4.1)
Dune::ALU2dGridIntersectionBase< GridImp > Class Template Referenceabstract
#include <dune/grid/alugrid/2d/intersection.hh>
Public Types | |
typedef Dune::Intersection< GridImp, Dune::ALU2dGridIntersectionBase< GridImp > > | Intersection |
type of the intersection | |
Public Member Functions | |
ALU2dGridIntersectionBase (const FactoryType &factory, int wLevel) | |
The default Constructor , creating an empty ALU2dGridIntersectionIterator. | |
ALU2dGridIntersectionBase (const ThisType &org) | |
The copy constructor. | |
void | assign (const ThisType &org) |
The copy constructor. | |
bool | equals (const ThisType &i) const |
check whether entities are the same or whether iterator is done | |
int | level () const |
return level of inside(entity) More... | |
bool | boundary () const |
return true if intersection is with boundary | |
int | boundaryId () const |
return boundary type | |
size_t | boundarySegmentIndex () const |
return the boundary segment index | |
bool | neighbor () const |
return true if intersection is with neighbor on this level | |
EntityPointer | inside () const |
return EntityPointer to the Entity on the inside of this intersection. | |
EntityPointer | outside () const |
return EntityPointer to the Entity on the outside of this intersection. | |
int | indexInInside () const |
local index of codim 1 entity in self where intersection is contained in More... | |
int | indexInOutside () const |
local index of codim 1 entity in neighbor where intersection is contained in More... | |
GeometryType | type () const |
obtain the type of reference element for this intersection | |
Protected Member Functions | |
void | checkValid () |
return true if intersection is with boundary | |
void | first (const EntityImp &en, int wLevel) |
reset IntersectionIterator to first neighbour | |
Detailed Description
template<class GridImp>
class Dune::ALU2dGridIntersectionBase< GridImp >
class Dune::ALU2dGridIntersectionBase< GridImp >
Mesh entities of codimension 0 ("elements") allow to visit all neighbors, wh a neighbor is an entity of codimension 0 which has a common entity of codimens These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neigbors may be different from the number o of an element!
Member Function Documentation
◆ indexInInside()
template<class GridImp >
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inline |
local index of codim 1 entity in self where intersection is contained in
local number of codim 1 entity in self where intersection is contained in
◆ indexInOutside()
template<class GridImp >
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inline |
local index of codim 1 entity in neighbor where intersection is contained in
local number of codim 1 entity in neighbor where intersection is contained in
◆ level()
template<class GridImp >
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inline |
return level of inside(entity)
return level of inside() entitiy
The documentation for this class was generated from the following files:
- dune/grid/alugrid/2d/grid.hh
- dune/grid/alugrid/2d/intersection.hh
- dune/grid/alugrid/2d/intersection_imp.cc
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