DUNE PDELab (2.8)
Factory for Pk1DFiniteElement objects. More...
#include <dune/localfunctions/lagrange/pk1d.hh>
Public Member Functions | |
template<class VertexOrder > | |
const FiniteElement | make (const Geometry &geometry, const VertexOrder &vertexOrder) |
construct Pk1DFiniteElementFactory More... | |
Finite element creation methods | |
Each finite element factory implementation must provide at least one of these methods. The signatures may be extended by additional parameters, but the parameters that are specified here should be given first and in the order specified here. The return value of these functions is suitable for binding to a const reference – it will either be an rvalue (in which case binding to a const reference will create a copy whose lifetime is the same as the reference itself), or it will be an lvalue (in which case the factory must guarantee that it will be valid until the factory is destroyed or something else happens that explicitly invalidates all created finite elements). In any case, since global-valued finite element objects are copy-constructible, it is also possible to use the returned value to initialize a finite element object instead of a const reference. | |
const FiniteElement | make (const Geometry &, const VertexOrder &,...) |
create a finite element from a geometry and a vertex ordering | |
const FiniteElement | make (const Geometry &,...) |
create a finite element from a geometry | |
const FiniteElement | make (const VertexOrder &,...) |
create a finite element from a vertex ordering | |
const FiniteElement | make (const GeometryType &,...) |
create a finite element from a geometry type More... | |
const FiniteElement | make (...) |
create a finite element | |
Detailed Description
struct Dune::Pk1DFiniteElementFactory< Geometry, RF, k >
Factory for Pk1DFiniteElement objects.
Constructs Pk1DFiniteElement objects given a geometry and a vertex ordering.
Member Function Documentation
◆ make() [1/2]
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inline |
construct Pk1DFiniteElementFactory
- Parameters
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geometry The geometry object to use for adaption. vertexOrder The global ordering of the vertices within the grid, used to determine orientation of the edges. This vertexOrder object must support codim=0.
- Note
- The returned object stores the reference to the geometry passed here. Any use of the returned value after this references has become invalid results in undefined behaviour. The exception is that the destructor of this class may still be called. The information contained in the vertexOrder object is extracted and the object is no longer needed after the constructor returns. No reference to internal data of the factory is stored.
◆ make() [2/2]
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inherited |
create a finite element from a geometry type
- Note
- This signature should only be used when only the geometry type but not the full geometry or vertex ordering are needed.
The documentation for this struct was generated from the following file:
- dune/localfunctions/lagrange/pk1d.hh