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Dune::IdentityGridLevelIntersection< GridImp > Class Template Reference

#include <dune/grid/identitygrid/identitygridintersections.hh>

Public Member Functions

Entity inside () const
 
Entity outside () const
 
bool boundary () const
 return true if intersection is with boundary.
 
NormalVector centerUnitOuterNormal () const
 Return unit outer normal (length == 1) More...
 
bool neighbor () const
 return true if across the edge an neighbor on this level exists
 
size_t boundarySegmentIndex () const
 return the boundary segment index
 
bool conforming () const
 Return true if this is a conforming intersection.
 
GeometryType type () const
 Geometry type of an intersection.
 
LocalGeometry geometryInInside () const
 
LocalGeometry geometryInOutside () const
 
Geometry geometry () const
 
int indexInInside () const
 local number of codim 1 entity in self where intersection is contained in
 
int indexInOutside () const
 local number of codim 1 entity in neighbor where intersection is contained
 
FieldVector< ctype, dimworld > outerNormal (const FieldVector< ctype, dim-1 > &local) const
 return outer normal
 
FieldVector< ctype, dimworld > integrationOuterNormal (const FieldVector< ctype, dim-1 > &local) const
 return outer normal multiplied by the integration element
 
FieldVector< ctype, dimworld > unitOuterNormal (const FieldVector< ctype, dim-1 > &local) const
 return unit outer normal
 

Detailed Description

template<class GridImp>
class Dune::IdentityGridLevelIntersection< GridImp >
Todo:
Please doc me !

Member Function Documentation

◆ centerUnitOuterNormal()

template<class GridImp >
NormalVector Dune::IdentityGridLevelIntersection< GridImp >::centerUnitOuterNormal ( ) const
inline

Return unit outer normal (length == 1)

The returned vector is the normal at the center() of the intersection's geometry. It is scaled to have unit length.

◆ geometry()

template<class GridImp >
Geometry Dune::IdentityGridLevelIntersection< GridImp >::geometry ( ) const
inline

intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.

◆ geometryInInside()

template<class GridImp >
LocalGeometry Dune::IdentityGridLevelIntersection< GridImp >::geometryInInside ( ) const
inline

intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.

◆ geometryInOutside()

template<class GridImp >
LocalGeometry Dune::IdentityGridLevelIntersection< GridImp >::geometryInOutside ( ) const
inline

intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor

◆ inside()

template<class GridImp >
Entity Dune::IdentityGridLevelIntersection< GridImp >::inside ( ) const
inline

return Entity on the inside of this intersection (that is the Entity where we started this Iterator)

◆ outside()

template<class GridImp >
Entity Dune::IdentityGridLevelIntersection< GridImp >::outside ( ) const
inline

return Entity on the outside of this intersection (that is the neighboring Entity)


The documentation for this class was generated from the following file:
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