ALU3dGridFactory(const bool verbose, const MPICommunicatorType &communicator) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicitprotected |
ALU3dGridFactory(const MPICommunicatorType &communicator=Grid::defaultCommunicator(), bool removeGeneratedFile=true) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
ALU3dGridFactory(const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
comm() const | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
createGrid() | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
dimworld | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | protectedstatic |
GridFactory(const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | Dune::GridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
GridFactory(const MPIComm &) | Dune::GridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
GridFactory(const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | Dune::GridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
GridFactory(const std::string &filename, const MPIComm &) | Dune::GridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlineexplicit |
GridFactoryInterface() | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
insertBoundary(const GeometryType &geometry, const std::vector< VertexId > &faceVertices, int boundaryId=1) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundary(int element, int face, int boundaryId=1) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundaryProjection(const GeometryType &type, const std::vector< VertexId > &vertices, const DuneBoundaryProjectionType *projection) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundaryProjection(const DuneBoundaryProjectionType &bndProjection, const bool isSurfaceProjection=(dimension !=dimensionworld)) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertBoundarySegment(const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertBoundarySegment(const std::vector< VertexId > &vertices, const std::shared_ptr< BoundarySegment< dimension, dimensionworld > > &boundarySegment) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertBoundarySegment([[maybe_unused]] const std::vector< unsigned int > &vertices,[[maybe_unused]] const std::shared_ptr< BoundarySegment< dimension, dimworld > > &boundarySegment) | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertElement(const GeometryType &geometry, const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertElement([[maybe_unused]] const GeometryType &type,[[maybe_unused]] const std::vector< unsigned int > &vertices,[[maybe_unused]] const std::shared_ptr< VirtualFunction< FieldVector< ctype, dimension >, FieldVector< ctype, dimworld > > > &elementParametrization) | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices, std::function< FieldVector< ctype, dimworld >(FieldVector< ctype, dimension >)> elementParametrization) | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertFaceTransformation(const WorldMatrix &matrix, const WorldVector &shift) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertionIndex([[maybe_unused]] const typename Codim< 0 >::Entity &entity) const | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertionIndex([[maybe_unused]] const typename Codim< dimension >::Entity &entity) const | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertionIndex([[maybe_unused]] const typename GridType::LeafIntersection &intersection) const | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
insertVertex(const VertexInputType &pos) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
insertVertex(const VertexInputType &pos, const VertexId globalId) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::insertVertex(const FieldVector< ctype, dimworld > &pos)=0 | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | pure virtual |
setLongestEdgeFlag(bool flag=true) | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inline |
GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > >::wasInserted([[maybe_unused]] const typename GridType::LeafIntersection &intersection) const | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |
WorldMatrix typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
WorldVector typedef | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | |
~ALU3dGridFactory() | Dune::ALU3dGridFactory< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | virtual |
~GridFactoryInterface() | Dune::GridFactoryInterface< ALUGrid< dim, dimw, eltype, refinementtype, Comm > > | inlinevirtual |