Dune Core Modules (2.6.0)

topologyfactory.hh
1// -*- tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
2// vi: set et ts=4 sw=2 sts=2:
3#ifndef DUNE_GEOMETRY_TOPOLOGYFACTORY_HH
4#define DUNE_GEOMETRY_TOPOLOGYFACTORY_HH
5
6#include <cassert>
7
8#include <array>
9#include <map>
10#include <memory>
11#include <type_traits>
12#include <vector>
13
14#include <dune/geometry/type.hh>
15
16namespace Dune
17{
18
37 template <class Traits>
39 {
40 // extract types from Traits class
41 static const unsigned int dimension = Traits::dimension;
42 typedef typename Traits::Key Key;
43 typedef typename Traits::Object Object;
44 typedef typename Traits::Factory Factory;
45
47 static Object *create ( const Dune::GeometryType &gt, const Key &key )
48 {
50 }
51
53 template< class Topology >
54 static Object *create ( const Key &key )
55 {
56 return Factory::template createObject< Topology >( key );
57 }
58
60 static void release( Object *object ) { delete object; }
61
62 private:
63 // Internal maker class used in ifTopology helper
64 template< class Topology >
65 struct Maker
66 {
67 static Object *apply ( const Key &key )
68 {
69 return create< Topology >( key );
70 };
71 };
72 };
73
74
75
80 template <class Factory>
82 {
83 static const unsigned int dimension = Factory::dimension;
84 typedef typename Factory::Key Key;
85 typedef const typename Factory::Object Object;
86
88 static Object *create ( const Dune::GeometryType &gt, const Key &key )
89 {
90 assert( gt.id() < numTopologies );
91 return instance().getObject( gt, key );
92 }
93
95 template< class Topology >
96 static auto create ( const Key &key )
97 -> std::enable_if_t< Topology::dimension == dimension, Object * >
98 {
99 return instance().template getObject< Topology >( key );
100 }
101
103 static void release ( Object *object )
104 {}
105
106 private:
107 struct ObjectDeleter
108 {
109 void operator() ( Object *ptr ) const { Factory::release( ptr ); }
110 };
111
112 static TopologySingletonFactory &instance ()
113 {
114 static TopologySingletonFactory instance;
115 return instance;
116 }
117
118 static const unsigned int numTopologies = (1 << dimension);
119 typedef std::array< std::unique_ptr< Object, ObjectDeleter >, numTopologies > Array;
120 typedef std::map< Key, Array > Storage;
121
122 TopologySingletonFactory () = default;
123
124 std::unique_ptr< Object, ObjectDeleter > &find ( const unsigned int topologyId, const Key &key )
125 {
126 return storage_[ key ][ topologyId ];
127 }
128
129 Object *getObject ( const Dune::GeometryType &gt, const Key &key )
130 {
131 auto &object = find( gt.id(), key );
132 if( !object )
133 object.reset( Factory::create( gt, key ) );
134 return object.get();
135 }
136
137 template< class Topology >
138 Object *getObject ( const Key &key )
139 {
140 auto &object = find( Topology::id, key );
141 if( !object )
142 object.reset( Factory::template create< Topology >( key ) );
143 return object.get();
144 }
145
146 Storage storage_;
147 };
148
149}
150
151#endif // #ifndef DUNE_GEOMETRY_TOPOLOGYFACTORY_HH
Unique label for each type of entities that can occur in DUNE grids.
Definition: type.hh:277
decltype(auto) apply(F &&f, ArgTuple &&args)
Apply function with arguments given as tuple.
Definition: apply.hh:58
bool gt(const T &first, const T &second, typename EpsilonType< T >::Type epsilon)
test if first greater than second
Definition: float_cmp.cc:147
Dune namespace.
Definition: alignedallocator.hh:10
Provide a factory over the generic topologies.
Definition: topologyfactory.hh:39
static Object * create(const Dune::GeometryType &gt, const Key &key)
dynamically create objects
Definition: topologyfactory.hh:47
static Object * create(const Key &key)
statically create objects
Definition: topologyfactory.hh:54
static void release(Object *object)
release the object returned by the create methods
Definition: topologyfactory.hh:60
A wrapper for a TopologyFactory providing singleton storage. Same usage as TopologyFactory but with e...
Definition: topologyfactory.hh:82
static auto create(const Key &key) -> std::enable_if_t< Topology::dimension==dimension, Object * >
statically create objects
Definition: topologyfactory.hh:96
static Object * create(const Dune::GeometryType &gt, const Key &key)
dynamically create objects
Definition: topologyfactory.hh:88
static void release(Object *object)
release the object returned by the create methods
Definition: topologyfactory.hh:103
A unique label for each type of element that can occur in a grid.
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