adapt() | Dune::UGGrid< dim > | |
asImp() | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inlineprotected |
asImp() const | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inlineprotected |
ClosureType enum name | Dune::UGGrid< dim > | |
CollectiveCommunication typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
comm() const | Dune::UGGrid< dim > | inline |
COPY enum value | Dune::UGGrid< dim > | |
ctype typedef | Dune::UGGrid< dim > | |
dimension enum value | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
dimensionworld enum value | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
entity(const Seed &seed) const | Dune::UGGrid< dim > | inline |
GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > >::entity(const EntitySeed &seed) const | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inline |
getChildrenOfSubface(const typename Traits::template Codim< 0 >::Entity &e, int elementSide, int maxl, std::vector< typename Traits::template Codim< 0 >::Entity > &childElements, std::vector< unsigned char > &childElementSides) const | Dune::UGGrid< dim > | |
getMark(const typename Traits::template Codim< 0 >::Entity &e) const | Dune::UGGrid< dim > | |
Grid< dim, dimworld, double, UGGridFamily< dim > >::getMark(const typename Codim< 0 >::Entity &e) const | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inline |
getRealImplementation(InterfaceType &&i) | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inlineprotectedstatic |
globalIdSet() const | Dune::UGGrid< dim > | inline |
GlobalIdSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
globalRefine(int n) | Dune::UGGrid< dim > | |
GREEN enum value | Dune::UGGrid< dim > | |
GridFamily typedef | Dune::UGGrid< dim > | |
HierarchicIterator typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
LeafGridView typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
leafGridView() const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
LeafIndexSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
leafIndexSet() const | Dune::UGGrid< dim > | inline |
LeafIntersection typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
LeafIntersectionIterator typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
LevelGridView typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
levelGridView(int level) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
levelIndexSet(int level) const | Dune::UGGrid< dim > | inline |
LevelIndexSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
LevelIntersection typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
LevelIntersectionIterator typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
loadBalance(DataHandle &dataHandle) | Dune::UGGrid< dim > | inline |
loadBalance(int minlevel=0) | Dune::UGGrid< dim > | |
loadBalance(const std::vector< Rank > &targetProcessors, unsigned int fromLevel) | Dune::UGGrid< dim > | |
loadBalance(const std::vector< Rank > &targetProcessors, unsigned int fromLevel, DataHandle &dataHandle) | Dune::UGGrid< dim > | inline |
GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > >::loadBalance() | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
loadState(const std::string &filename) | Dune::UGGrid< dim > | |
LOCAL enum value | Dune::UGGrid< dim > | |
localIdSet() const | Dune::UGGrid< dim > | inline |
LocalIdSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e) | Dune::UGGrid< dim > | |
mark(const typename Traits::template Codim< 0 >::Entity &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > >::mark(int refCount, const typename Traits ::template Codim< 0 >::Entity &e) | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
Grid< dim, dimworld, double, UGGridFamily< dim > >::mark(int refCount, const typename Codim< 0 >::Entity &e) | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inline |
maxLevel() const | Dune::UGGrid< dim > | |
NONE enum value | Dune::UGGrid< dim > | |
numBoundarySegments() const | Dune::UGGrid< dim > | inline |
postAdapt() | Dune::UGGrid< dim > | |
preAdapt() | Dune::UGGrid< dim > | |
Rank typedef | Dune::UGGrid< dim > | |
RefinementType enum name | Dune::UGGrid< dim > | |
saveState(const std::string &filename) const | Dune::UGGrid< dim > | |
setClosureType(ClosureType type) | Dune::UGGrid< dim > | inline |
setDefaultHeapSize(unsigned size) | Dune::UGGrid< dim > | inlinestatic |
setPosition(const typename Traits::template Codim< dim >::Entity &e, const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
setRefinementType(RefinementType type) | Dune::UGGrid< dim > | inline |
size(int level, int codim) const | Dune::UGGrid< dim > | |
size(int codim) const | Dune::UGGrid< dim > | inline |
size(int level, GeometryType type) const | Dune::UGGrid< dim > | inline |
size(GeometryType type) const | Dune::UGGrid< dim > | inline |
UGGrid() | Dune::UGGrid< dim > | |
~UGGrid() noexcept(false) | Dune::UGGrid< dim > | |