Dune Core Modules (2.6.0)

Dune::IdentityGridEntity< 0, dim, GridImp > Class Template Reference

Specialization for codim-0-entities. More...

#include <dune/grid/identitygrid/identitygridentity.hh>

Public Types

typedef IdentityGridLevelIntersectionIterator< GridImp > LevelIntersectionIterator
 The Iterator over intersections on this level.
 
typedef IdentityGridLeafIntersectionIterator< GridImp > LeafIntersectionIterator
 The Iterator over intersections on the leaf level.
 
typedef IdentityGridHierarchicIterator< GridImp > HierarchicIterator
 Iterator over descendants of the entity.
 
typedef GridImp::template Codim< 0 >::EntitySeed EntitySeed
 The type of the EntitySeed interface class.
 
enum  
 know your own codimension
 
enum  
 Dimension of the grid.
 
enum  
 Know dimension of the entity.
 

Public Member Functions

 IdentityGridEntity (const IdentityGridEntity &original)
 
IdentityGridEntityoperator= (const IdentityGridEntity &original)
 
IdentityGridEntityoperator= (IdentityGridEntity &&original)
 
bool hasFather () const
 returns true if father entity exists
 
EntitySeed seed () const
 Create EntitySeed.
 
int level () const
 Level of this element.
 
PartitionType partitionType () const
 The partition type for parallel computing.
 
Geometry geometry () const
 Geometry of this entity.
 
unsigned int subEntities (unsigned int codim) const
 Return the number of subEntities of codimension codim.
 
template<int cc>
GridImp::template Codim< cc >::Entity subEntity (int i) const
 Provide access to sub entity i of given codimension. Entities are numbered 0 ... subEntities(cc)-1.
 
IdentityGridLevelIntersectionIterator< GridImp > ilevelbegin () const
 First level intersection.
 
IdentityGridLevelIntersectionIterator< GridImp > ilevelend () const
 Reference to one past the last neighbor.
 
IdentityGridLeafIntersectionIterator< GridImp > ileafbegin () const
 First leaf intersection.
 
IdentityGridLeafIntersectionIterator< GridImp > ileafend () const
 Reference to one past the last leaf intersection.
 
bool isLeaf () const
 returns true if Entity has NO children
 
GridImp::template Codim< 0 >::Entity father () const
 
LocalGeometry geometryInFather () const
 Location of this element relative to the reference element element of the father. This is sufficient to interpolate all dofs in conforming case. Nonconforming may require access to neighbors of father and computations with local coordinates. On the fly case is somewhat inefficient since dofs are visited several times. If we store interpolation matrices, this is tolerable. We assume that on-the-fly implementation of numerical algorithms is only done for simple discretizations. Assumes that meshes are nested.
 
IdentityGridHierarchicIterator< GridImp > hbegin (int maxLevel) const
 Inter-level access to son elements on higher levels<=maxlevel. This is provided for sparsely stored nested unstructured meshes. Returns iterator to first son.
 
IdentityGridHierarchicIterator< GridImp > hend (int maxLevel) const
 Returns iterator to one past the last son.
 
bool wasRefined () const
 
bool mightBeCoarsened () const
 
GeometryType type () const
 Return the name of the reference element. The type can be used to access the Dune::ReferenceElement.
 

Detailed Description

template<int dim, class GridImp>
class Dune::IdentityGridEntity< 0, dim, GridImp >

Specialization for codim-0-entities.

This class embodies the topological parts of elements of the grid. It has an extended interface compared to the general entity class. For example, Entities of codimension 0 allow to visit all neighbors.

Constructor & Destructor Documentation

◆ IdentityGridEntity()

template<int dim, class GridImp >
Dune::IdentityGridEntity< 0, dim, GridImp >::IdentityGridEntity ( const IdentityGridEntity< 0, dim, GridImp > &  original)
inline
Todo:
Please doc me !

Member Function Documentation

◆ father()

template<int dim, class GridImp >
GridImp::template Codim<0>::Entity Dune::IdentityGridEntity< 0, dim, GridImp >::father ( ) const
inline

Inter-level access to father element on coarser grid. Assumes that meshes are nested.

◆ mightBeCoarsened()

template<int dim, class GridImp >
bool Dune::IdentityGridEntity< 0, dim, GridImp >::mightBeCoarsened ( ) const
inline
Todo:
Please doc me !

◆ operator=() [1/2]

template<int dim, class GridImp >
IdentityGridEntity& Dune::IdentityGridEntity< 0, dim, GridImp >::operator= ( const IdentityGridEntity< 0, dim, GridImp > &  original)
inline
Todo:
Please doc me !

◆ operator=() [2/2]

template<int dim, class GridImp >
IdentityGridEntity& Dune::IdentityGridEntity< 0, dim, GridImp >::operator= ( IdentityGridEntity< 0, dim, GridImp > &&  original)
inline
Todo:
Please doc me !

◆ wasRefined()

template<int dim, class GridImp >
bool Dune::IdentityGridEntity< 0, dim, GridImp >::wasRefined ( ) const
inline

The documentation for this class was generated from the following file:
Creative Commons License   |  Legal Statements / Impressum  |  Hosted by TU Dresden  |  generated with Hugo v0.80.0 (Apr 18, 22:30, 2024)