Dune Core Modules (2.4.1)
Dune::ALU2dGridEntity< cd, dim, GridImp > Class Template Reference
#include <dune/grid/alugrid/2d/entity.hh>
Public Types | |
typedef GridImp::template Codim< cd >::Entity | Entity |
type of our interface entity | |
typedef GridImp::template Codim< cd >::Geometry | Geometry |
type of corresponding interface geometry | |
typedef GridImp::template Codim< cd >::EntitySeed | EntitySeed |
typedef of my type | |
typedef GridImp::template Codim< 0 >::EntityPointer | EntityPointer |
tpye of EntityPointer | |
enum | |
know your own codimension | |
enum | |
Dimension of the grid. | |
enum | |
Know dimension of the entity. | |
Public Member Functions | |
int | level () const |
level of this element | |
ALU2dGridEntity (const FactoryType &factory, int level) | |
Constructor. | |
ALU2dGridEntity (const ALU2dGridEntity &org) | |
Copy Constructor. | |
Geometry | geometry () const |
geometry of this entity | |
GeometryType | type () const |
return type of geometry | |
void | removeElement () |
set item pointer to NULL | |
void | setElement (const ElementType &element, int face=-1, int level=-1) const |
set element as normal entity More... | |
bool | equals (const ALU2dGridEntity< cd, dim, GridImp > &org) const |
compare 2 elements | |
PartitionType | partitionType () const |
int | boundaryId () const |
Id of the boundary which is associated with the entity, returns 0 for inner entities, arbitrary int otherwise. | |
EntityPointer | ownersFather () const |
FieldVector< alu2d_ctype, dim > & | positionInOwnersFather () const |
my position in local coordinates of the owners father | |
const GridImp & | grid () const |
return reference to grid | |
const FactoryType & | factory () const |
return reference to factory | |
ElementType & | getItem () const |
return reference to current item | |
EntitySeed | seed () const |
return seed of entity | |
int | getIndex () const |
index is unique within the grid hierachie and per codim | |
Detailed Description
template<int cd, int dim, class GridImp>
class Dune::ALU2dGridEntity< cd, dim, GridImp >
class Dune::ALU2dGridEntity< cd, dim, GridImp >
A Grid is a container of grid entities. An entity is parametrized by the codimension. An entity of codimension c in dimension d is a d-c dimensional object.
Here: the general template
Member Function Documentation
◆ ownersFather()
template<int cd, int dim, class GridImp >
EntityPointer Dune::ALU2dGridEntity< cd, dim, GridImp >::ownersFather | ( | ) | const |
Location of this vertex within a mesh entity of codimension 0 on the coarse grid. This can speed up on-the-fly interpolation for linear conforming elements Possibly this is sufficient for all applications we want on-the-fly.
◆ partitionType()
template<int cd, int dim, class GridImp >
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inline |
return partition type of this entity ( see grid.hh ) dummy implementation return InteriorEntity
References Dune::InteriorEntity.
◆ setElement()
template<int cd, int dim, class GridImp >
void Dune::ALU2dGridEntity< cd, dim, GridImp >::setElement | ( | const ElementType & | element, |
int | face = -1 , |
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int | level = -1 |
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) | const |
set element as normal entity
private methods, but public because of datahandle and template arguments of these methods
The documentation for this class was generated from the following file:
- dune/grid/alugrid/2d/entity.hh
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