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Dune::OneDGrid Member List

This is the complete list of members for Dune::OneDGrid, including all inherited members.

adapt()Dune::OneDGrid
asImp()Dune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inlineprotected
asImp() constDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inlineprotected
communicate(DataHandle &, InterfaceType, CommunicationDirection, int) constDune::OneDGridinline
communicate(DataHandle &, InterfaceType, CommunicationDirection) constDune::OneDGridinline
Communication typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
COPY enum valueDune::OneDGrid
ctype typedefDune::OneDGrid
dimensionDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >static
dimensionworldDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >static
entity(const Seed &seed)Dune::OneDGridinlinestatic
GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >::entity(const EntitySeed &seed) constDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
getMark(const Traits::Codim< 0 >::Entity &e) constDune::OneDGrid
GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >::getMark(const typename Traits::template Codim< 0 >::Entity &e) constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >::getMark(const typename Codim< 0 >::Entity &e) constDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
globalIdSet() constDune::OneDGridinline
GlobalIdSet typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
globalRefine(int refCount)Dune::OneDGrid
GridFamily typedefDune::OneDGrid
HierarchicIterator typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
ileafbegin(const typename Traits::template Codim< 0 >::Entity &entity) constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
ileafend(const typename Traits::template Codim< 0 >::Entity &entity) constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
ilevelbegin(const typename Traits::template Codim< 0 >::Entity &entity) constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
ilevelend(const typename Traits::template Codim< 0 >::Entity &entity) constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
leafGridView() constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
LeafGridView typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
leafIndexSet() constDune::OneDGridinline
LeafIndexSet typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
LeafIntersection typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
levelGridView(int level) constDune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
LevelGridView typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
LevelIndexSet typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
levelIndexSet(int level) constDune::OneDGridinline
LevelIntersection typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
loadBalance()Dune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
loadBalance(DataHandle &data)Dune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
LOCAL enum valueDune::OneDGrid
LocalIdSet typedefDune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >
localIdSet() constDune::OneDGridinline
mark(int refCount, const Traits::Codim< 0 >::Entity &e)Dune::OneDGrid
GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >::mark(int refCount, const typename Traits ::template Codim< 0 >::Entity &e)Dune::GridDefaultImplementation< 1, 1, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, OneDGridGeometry< 0, 1, OneDGrid >::ctype, OneDGridFamily >inline
maxLevel() constDune::OneDGridinline
numBoundarySegments() constDune::OneDGridinline
OneDGrid(const std::vector< ctype > &coords)Dune::OneDGrid
OneDGrid(int numElements, const ctype &leftBoundary, const ctype &rightBoundary)Dune::OneDGrid
postAdapt()Dune::OneDGrid
preAdapt()Dune::OneDGrid
RefinementType enum nameDune::OneDGrid
setRefinementType(RefinementType type)Dune::OneDGridinline
size(int level, int codim) constDune::OneDGridinline
size(int codim) constDune::OneDGridinline
size(int level, GeometryType type) constDune::OneDGridinline
size(GeometryType type) constDune::OneDGridinline
~OneDGrid()Dune::OneDGrid
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