| adapt() | Dune::UGGrid< dim > | |
| asImp() | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inlineprotected |
| asImp() const | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inlineprotected |
| ClosureType enum name | Dune::UGGrid< dim > | |
| comm() const | Dune::UGGrid< dim > | inline |
| Communication typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| COPY enum value | Dune::UGGrid< dim > | |
| ctype typedef | Dune::UGGrid< dim > | |
| dimension | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | static |
| dimensionworld | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | static |
| entity(const Seed &seed) const | Dune::UGGrid< dim > | inline |
| GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > >::entity(const EntitySeed &seed) const | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inline |
| getChildrenOfSubface(const typename Traits::template Codim< 0 >::Entity &e, int elementSide, int maxl, std::vector< typename Traits::template Codim< 0 >::Entity > &childElements, std::vector< unsigned char > &childElementSides) const | Dune::UGGrid< dim > | |
| getMark(const typename Traits::template Codim< 0 >::Entity &e) const | Dune::UGGrid< dim > | |
| Grid< dim, dimworld, double, UGGridFamily< dim > >::getMark(const typename Codim< 0 >::Entity &e) const | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inline |
| globalIdSet() const | Dune::UGGrid< dim > | inline |
| GlobalIdSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| globalRefine(int n) | Dune::UGGrid< dim > | |
| GREEN enum value | Dune::UGGrid< dim > | |
| GridFamily typedef | Dune::UGGrid< dim > | |
| HierarchicIterator typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| ileafbegin(const typename Traits::template Codim< 0 >::Entity &entity) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| ileafend(const typename Traits::template Codim< 0 >::Entity &entity) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| ilevelbegin(const typename Traits::template Codim< 0 >::Entity &entity) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| ilevelend(const typename Traits::template Codim< 0 >::Entity &entity) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| leafGridView() const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| LeafGridView typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| LeafIndexSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| leafIndexSet() const | Dune::UGGrid< dim > | inline |
| LeafIntersection typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| LeafIntersectionIterator typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| levelGridView(int level) const | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| LevelGridView typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| levelIndexSet(int level) const | Dune::UGGrid< dim > | inline |
| LevelIndexSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| LevelIntersection typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| LevelIntersectionIterator typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| loadBalance(DataHandle &dataHandle) | Dune::UGGrid< dim > | inline |
| loadBalance(int minlevel=0) | Dune::UGGrid< dim > | |
| loadBalance(const std::vector< Rank > &targetProcessors, unsigned int fromLevel) | Dune::UGGrid< dim > | |
| loadBalance(const std::vector< Rank > &targetProcessors, unsigned int fromLevel, DataHandle &dataHandle) | Dune::UGGrid< dim > | inline |
| GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > >::loadBalance() | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| loadState(const std::string &filename) | Dune::UGGrid< dim > | |
| LOCAL enum value | Dune::UGGrid< dim > | |
| localIdSet() const | Dune::UGGrid< dim > | inline |
| LocalIdSet typedef | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | |
| mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e) | Dune::UGGrid< dim > | |
| mark(const typename Traits::template Codim< 0 >::Entity &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
| GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > >::mark(int, const typename Traits ::template Codim< 0 >::Entity &) | Dune::GridDefaultImplementation< dim, dim, double, UGGridFamily< dim > > | inline |
| Grid< dim, dimworld, double, UGGridFamily< dim > >::mark(int refCount, const typename Codim< 0 >::Entity &e) | Dune::Grid< dim, dimworld, double, UGGridFamily< dim > > | inline |
| maxLevel() const | Dune::UGGrid< dim > | |
| NONE enum value | Dune::UGGrid< dim > | |
| numBoundarySegments() const | Dune::UGGrid< dim > | inline |
| postAdapt() | Dune::UGGrid< dim > | |
| preAdapt() | Dune::UGGrid< dim > | |
| Rank typedef | Dune::UGGrid< dim > | |
| RefinementType enum name | Dune::UGGrid< dim > | |
| saveState(const std::string &filename) const | Dune::UGGrid< dim > | |
| setClosureType(ClosureType type) | Dune::UGGrid< dim > | inline |
| setPosition(const typename Traits::template Codim< dim >::Entity &e, const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
| setRefinementType(RefinementType type) | Dune::UGGrid< dim > | inline |
| size(int level, int codim) const | Dune::UGGrid< dim > | |
| size(int codim) const | Dune::UGGrid< dim > | inline |
| size(int level, GeometryType type) const | Dune::UGGrid< dim > | inline |
| size(GeometryType type) const | Dune::UGGrid< dim > | inline |
| UGGrid(UGCommunication comm={}) | Dune::UGGrid< dim > | |
| ~UGGrid() noexcept(false) | Dune::UGGrid< dim > | |