adapt() | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
asImp() | Dune::Grid< dim, dimworld, ct, GridFamily > | inlineprotected |
asImp() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inlineprotected |
CollectiveCommunication typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
comm() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
ctype typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
dimension enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
dimensionworld enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
entity(const EntitySeed &seed) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
getMark(const typename Codim< 0 >::Entity &e) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
globalIdSet() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
GlobalIdSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
globalRefine(int refCount) | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
HierarchicIterator typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
leafGridView() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
LeafGridView typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LeafIndexSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
leafIndexSet() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
LeafIntersection typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LeafIntersectionIterator typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LevelGridView typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
levelGridView(int level) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
levelIndexSet(int level) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
LevelIndexSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LevelIntersection typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
LevelIntersectionIterator typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
loadBalance() | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
loadBalance(DataHandle &data) | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
localIdSet() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
LocalIdSet typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
mark(int refCount, const typename Codim< 0 >::Entity &e) | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
maxLevel() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
numBoundarySegments() const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
postAdapt() | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
preAdapt() | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
size(int level, int codim) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
size(int codim) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
size(int level, GeometryType type) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |
size(GeometryType type) const | Dune::Grid< dim, dimworld, ct, GridFamily > | inline |