Dune Core Modules (2.3.1)

Dune::SGrid< dim, dimworld, _ctype > Member List

This is the complete list of members for Dune::SGrid< dim, dimworld, _ctype >, including all inherited members.

adapt()Dune::SGrid< dim, dimworld, _ctype >inline
asImp()Dune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inlineprotected
asImp() constDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inlineprotected
CollectiveCommunication typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
communicate(T &t, InterfaceType iftype, CommunicationDirection dir, int level)Dune::SGrid< dim, dimworld, _ctype >inline
GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
ctype typedefDune::SGrid< dim, dimworld, _ctype >
dimension enum valueDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
dimensionworld enum valueDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
dims(int level) constDune::SGrid< dim, dimworld, _ctype >inline
DUNE_DEPRECATED_MSG("The method levelView has been renamed to levelGridView.") levelView(int level) constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
DUNE_DEPRECATED_MSG("The method levelView has been renamed to leafGridView.") leafView() constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >::entityPointer(const EntitySeed &seed) constDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
getMark(const typename Traits::template Codim< 0 >::Entity &e) constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >::getMark(const typename Codim< 0 >::Entity &e) constDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
getRealImplementation(InterfaceType &i)Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inlineprotectedstatic
ghostSize(int level, int codim)Dune::SGrid< dim, dimworld, _ctype >inline
ghostSize(int level, int codim) constDune::SGrid< dim, dimworld, _ctype >inline
ghostSize(int codim) constDune::SGrid< dim, dimworld, _ctype >inline
global_size(int codim) constDune::SGrid< dim, dimworld, _ctype >
GlobalIdSet typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
globalRefine(int refCount)Dune::SGrid< dim, dimworld, _ctype >
HierarchicIterator typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
lbegin(int level) constDune::SGrid< dim, dimworld, _ctype >
lbegin(int level) constDune::SGrid< dim, dimworld, _ctype >inline
leafbegin() constDune::SGrid< dim, dimworld, _ctype >
leafbegin() constDune::SGrid< dim, dimworld, _ctype >inline
leafend() constDune::SGrid< dim, dimworld, _ctype >
leafend() constDune::SGrid< dim, dimworld, _ctype >inline
leafGridView() constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
leafGridView() constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
LeafIndexSet typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
LeafIntersection typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
leafView() const DUNE_DEPRECATED_MSG("The method leafView has been renamed to leafGridView.")Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
lend(int level) constDune::SGrid< dim, dimworld, _ctype >
lend(int level) constDune::SGrid< dim, dimworld, _ctype >inline
LevelGridView typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
levelGridView(int level) constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
levelGridView(int level) constDune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
LevelIndexSet typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
LevelIntersection typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
levelView(int level) const DUNE_DEPRECATED_MSG("The method levelView has been renamed to levelGridView.")Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
loadBalance()Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
loadBalance(DataHandle &data)Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
LocalIdSet typedefDune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >
lowerLeft() constDune::SGrid< dim, dimworld, _ctype >inline
mark(int refCount, const typename Traits ::template Codim< 0 >::Entity &e)Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
maxLevel() constDune::SGrid< dim, dimworld, _ctype >
numBoundarySegments() constDune::SGrid< dim, dimworld, _ctype >inline
overlapSize(int level, int codim)Dune::SGrid< dim, dimworld, _ctype >inline
overlapSize(int level, int codim) constDune::SGrid< dim, dimworld, _ctype >inline
overlapSize(int codim) constDune::SGrid< dim, dimworld, _ctype >inline
postAdapt()Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
preAdapt()Dune::GridDefaultImplementation< dim, dimworld, sgrid_ctype, SGridFamily< dim, dimworld, sgrid_ctype > >inline
SGrid(const int *const N_, const ctype *const H_)Dune::SGrid< dim, dimworld, _ctype >
SGrid(const int *const N_, const ctype *const L_, const ctype *const H_)Dune::SGrid< dim, dimworld, _ctype >
SGrid(FieldVector< int, dim > N_, FieldVector< ctype, dim > L_, FieldVector< ctype, dim > H_)Dune::SGrid< dim, dimworld, _ctype >
SGrid()Dune::SGrid< dim, dimworld, _ctype >
size(int level, int codim) constDune::SGrid< dim, dimworld, _ctype >
size(int codim) constDune::SGrid< dim, dimworld, _ctype >inline
size(int level, GeometryType type) constDune::SGrid< dim, dimworld, _ctype >inline
size(GeometryType type) constDune::SGrid< dim, dimworld, _ctype >inline
upperRight() constDune::SGrid< dim, dimworld, _ctype >inline
~SGrid()Dune::SGrid< dim, dimworld, _ctype >
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