dune-grid  2.4.1
Public Types | Public Member Functions | List of all members
Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp > Class Template Reference

Default Implementations for EntityImp (Elements [cd=0]) More...

#include <dune/grid/common/entity.hh>

Inheritance diagram for Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >:
Dune::EntityDefaultImplementation< cd, dim, GridImp, EntityImp >

Public Types

enum  { codimension =0 }
 know your own codimension More...
 
enum  { dimension =dim }
 Dimension of the grid. More...
 
enum  { mydimension =dim }
 Know dimension of the entity. More...
 
typedef GridImp::template
Codim< 0 >::EntitySeed 
EntitySeed
 The corresponding entity seed (for storage of entities) More...
 
typedef GridImp::template
Codim< 0 >::EntityPointer 
EntityPointer
 The corresponding entity seed (for storage of entities) More...
 
enum  { codimension =cd }
 know your own codimension More...
 
enum  { dimension =dim }
 Dimension of the grid. More...
 
enum  { mydimension =dim-cd }
 Know dimension of the entity. More...
 

Public Member Functions

bool isRegular () const
 Returns true if element is of regular type in red/green type refinement. In bisection or hanging node refinement this is always true. More...
 
GeometryType type () const
 Return the name of the reference element. The type can be used to access the Dune::ReferenceElement. More...
 
bool isNew () const
 Returns true, if the entity has been created during the last call to adapt() More...
 
bool mightVanish () const
 Returns true, if entity might disappear during the next call to adapt() More...
 
bool hasBoundaryIntersections () const
 Returns true, if entity has intersections with boundary, this implementation uses the Level- and LeafIntersectionIterator to check for boundary intersections. More...
 

Detailed Description

template<int dim, class GridImp, template< int, int, class > class EntityImp>
class Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >

Default Implementations for EntityImp (Elements [cd=0])

EntityDefaultImplementation provides default implementations for Entity which uses the implemented interface which has to be done by the user.

<int cd, int dim, class GridImp, template<int,int,class> class EntityImp>

Member Typedef Documentation

template<int dim, class GridImp , template< int, int, class > class EntityImp>
typedef GridImp::template Codim<0>::EntityPointer Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::EntityPointer

The corresponding entity seed (for storage of entities)

template<int dim, class GridImp , template< int, int, class > class EntityImp>
typedef GridImp::template Codim<0>::EntitySeed Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::EntitySeed

The corresponding entity seed (for storage of entities)

Member Enumeration Documentation

template<int cd, int dim, class GridImp, template< int, int, class > class EntityImp>
anonymous enum
inherited

know your own codimension

Enumerator
codimension 
template<int cd, int dim, class GridImp, template< int, int, class > class EntityImp>
anonymous enum
inherited

Dimension of the grid.

Enumerator
dimension 
template<int cd, int dim, class GridImp, template< int, int, class > class EntityImp>
anonymous enum
inherited

Know dimension of the entity.

Enumerator
mydimension 
template<int dim, class GridImp , template< int, int, class > class EntityImp>
anonymous enum

know your own codimension

Enumerator
codimension 
template<int dim, class GridImp , template< int, int, class > class EntityImp>
anonymous enum

Dimension of the grid.

Enumerator
dimension 
template<int dim, class GridImp , template< int, int, class > class EntityImp>
anonymous enum

Know dimension of the entity.

Enumerator
mydimension 

Member Function Documentation

template<int dim, class GridImp , template< int, int, class > class EntityImp>
bool Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::hasBoundaryIntersections ( ) const
inline

Returns true, if entity has intersections with boundary, this implementation uses the Level- and LeafIntersectionIterator to check for boundary intersections.

template<int dim, class GridImp , template< int, int, class > class EntityImp>
bool Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::isNew ( ) const
inline

Returns true, if the entity has been created during the last call to adapt()

template<int dim, class GridImp , template< int, int, class > class EntityImp>
bool Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::isRegular ( ) const
inline

Returns true if element is of regular type in red/green type refinement. In bisection or hanging node refinement this is always true.

template<int dim, class GridImp , template< int, int, class > class EntityImp>
bool Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::mightVanish ( ) const
inline

Returns true, if entity might disappear during the next call to adapt()

template<int dim, class GridImp , template< int, int, class > class EntityImp>
GeometryType Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::type ( ) const
inline

Return the name of the reference element. The type can be used to access the Dune::ReferenceElement.


The documentation for this class was generated from the following file: