dune-grid
2.3.1-rc1
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Class that wraps IntersectionIteratorImp of a grid and gets it's internal object from a object stack hold by the grid. More...
#include <dune/grid/alugrid/common/intersectioniteratorwrapper.hh>
Public Types | |
enum | |
dimension More... | |
enum | |
dimensionworld More... | |
typedef GridImp::GridObjectFactoryType | FactoryType |
typedef GridImp::ctype | ctype |
define type used for coordinates in grid module More... | |
typedef GridImp::template Codim< 0 >::Entity | Entity |
Entity type. More... | |
typedef GridImp::template Codim< 0 >::EntityPointer | EntityPointer |
type of EntityPointer More... | |
typedef GridImp::template Codim< 1 >::Geometry | Geometry |
type of intersectionGlobal More... | |
typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
type of intersection*Local More... | |
typedef FieldVector< ctype, dimworld > | NormalType |
type of normal vector More... | |
Public Member Functions | |
template<class EntityImp > | |
LevelIntersectionWrapper (const EntityImp &en, int wLevel, bool end) | |
constructor called from the ibegin and iend method More... | |
LevelIntersectionWrapper (const ThisType &org) | |
The copy constructor. More... | |
bool | equals (const ThisType &i) const |
the equality method More... | |
void | increment () |
increment iterator More... | |
EntityPointer | outside () const |
access neighbor More... | |
EntityPointer | inside () const |
access entity where iteration started More... | |
bool | boundary () const |
bool | neighbor () const |
return true if across the intersection a neighbor on this level exists More... | |
int | boundaryId () const |
return information about the Boundary More... | |
size_t | boundarySegmentIndex () const |
return the boundary segment index More... | |
LocalGeometry | geometryInInside () const |
Geometry | geometry () const |
GeometryType | type () const |
obtain the type of reference element for this intersection More... | |
int | indexInInside () const |
LocalGeometry | geometryInOutside () const |
int | indexInOutside () const |
int | twistInSelf () const |
twist of the face seen from the inner element More... | |
int | twistInInside () const |
twist of the face seen from the inner element More... | |
int | twistInNeighbor () const |
twist of the face seen from the outer element More... | |
int | twistInOutside () const |
twist of the face seen from the outer element More... | |
const NormalType | unitOuterNormal (const FieldVector< ctype, dim-1 > &local) const |
const NormalType | centerUnitOuterNormal () const |
const NormalType | outerNormal (const FieldVector< ctype, dim-1 > &local) const |
const NormalType | integrationOuterNormal (const FieldVector< ctype, dim-1 > &local) const |
int | level () const |
return level of iterator More... | |
bool | conforming () const |
return true if intersection is conform (i.e. only one neighbor) More... | |
IntersectionIteratorImp & | it () |
returns reference to underlying intersection iterator implementation More... | |
const IntersectionIteratorImp & | it () const |
Class that wraps IntersectionIteratorImp of a grid and gets it's internal object from a object stack hold by the grid.
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inherited |
define type used for coordinates in grid module
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inherited |
Entity type.
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inherited |
type of EntityPointer
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inherited |
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inherited |
type of intersectionGlobal
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inherited |
type of intersection*Local
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inherited |
type of normal vector
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inherited |
dimension
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inherited |
dimensionworld
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inline |
constructor called from the ibegin and iend method
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inline |
The copy constructor.
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inlineinherited |
return true if intersection is with boundary.
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inlineinherited |
return information about the Boundary
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inlineinherited |
return the boundary segment index
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inlineinherited |
return unit outer normal, this should be dependent on local coordinates for higher order boundary
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inlineinherited |
return true if intersection is conform (i.e. only one neighbor)
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inlineinherited |
the equality method
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inlineinherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
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inlineinherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
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inlineinherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
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inlineinherited |
increment iterator
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inlineinherited |
local index of codim 1 entity in self where intersection is contained in
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inlineinherited |
local index of codim 1 entity in neighbor where intersection is contained
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inlineinherited |
access entity where iteration started
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inlineinherited |
return outer normal, this should be dependent on local coordinates for higher order boundary
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inlineinherited |
returns reference to underlying intersection iterator implementation
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inlineinherited |
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inlineinherited |
return level of iterator
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inlineinherited |
return true if across the intersection a neighbor on this level exists
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inlineinherited |
return outer normal, this should be dependent on local coordinates for higher order boundary
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inlineinherited |
access neighbor
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inlineinherited |
twist of the face seen from the inner element
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inlineinherited |
twist of the face seen from the outer element
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inlineinherited |
twist of the face seen from the outer element
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inlineinherited |
twist of the face seen from the inner element
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inlineinherited |
obtain the type of reference element for this intersection
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inlineinherited |
return unit outer normal, this should be dependent on local coordinates for higher order boundary