dune-grid
2.3.1-rc1
|
Default Implementations for EntityImp (Elements [cd=0]) More...
#include <dune/grid/common/entity.hh>
Public Types | |
enum | { codimension =0 } |
know your own codimension More... | |
enum | { dimension =dim } |
Dimension of the grid. More... | |
enum | { mydimension =dim } |
Know dimension of the entity. More... | |
typedef GridImp::ctype | ctype |
define type used for coordinates in grid module More... | |
typedef GridImp::template Codim< 0 >::EntitySeed | EntitySeed |
The corresponding entity seed (for storage of entities) More... | |
typedef GridImp::template Codim< 0 >::EntityPointer | EntityPointer |
The corresponding entity seed (for storage of entities) More... | |
enum | { codimension =cd } |
know your own codimension More... | |
enum | { dimension =dim } |
Dimension of the grid. More... | |
enum | { mydimension =dim-cd } |
Know dimension of the entity. More... | |
Public Member Functions | |
bool | isRegular () const |
Returns true if element is of regular type in red/green type refinement. In bisection or hanging node refinement this is always true. More... | |
GeometryType | type () const |
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement. More... | |
bool | isNew () const |
Returns true, if the entity has been created during the last call to adapt() More... | |
bool | mightVanish () const |
Returns true, if entity might disappear during the next call to adapt() More... | |
bool | hasBoundaryIntersections () const |
Returns true, if entity has intersections with boundary, this implementation uses the Level- and LeafIntersectionIterator to check for boundary intersections. More... | |
Static Public Attributes | |
static const int | dimensionworld =GridImp::dimensionworld |
know your own dimension of world More... | |
Default Implementations for EntityImp (Elements [cd=0])
EntityDefaultImplementation provides default implementations for Entity which uses the implemented interface which has to be done by the user.
<int cd, int dim, class GridImp, template<int,int,class> class EntityImp>
typedef GridImp::ctype Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::ctype |
define type used for coordinates in grid module
typedef GridImp::template Codim<0>::EntityPointer Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::EntityPointer |
The corresponding entity seed (for storage of entities)
typedef GridImp::template Codim<0>::EntitySeed Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >::EntitySeed |
The corresponding entity seed (for storage of entities)
|
inherited |
|
inherited |
|
inherited |
anonymous enum |
anonymous enum |
anonymous enum |
|
inline |
Returns true, if entity has intersections with boundary, this implementation uses the Level- and LeafIntersectionIterator to check for boundary intersections.
|
inline |
Returns true, if the entity has been created during the last call to adapt()
|
inline |
Returns true if element is of regular type in red/green type refinement. In bisection or hanging node refinement this is always true.
|
inline |
Returns true, if entity might disappear during the next call to adapt()
|
inline |
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement.
|
static |
know your own dimension of world