dune-grid-dev-howto  2.2.1
Namespaces | Classes
Dune Namespace Reference

Namespaces

namespace  Capabilities
namespace  FacadeOptions

Classes

class  IdentityGridMakeableEntity
class  IdentityGridEntity
 The implementation of entities in a IdentityGridA Grid is a container of grid entities. An entity is parametrized by the codimension. An entity of codimension c in dimension d is a d-c dimensional object. More...
class  IdentityGridEntity< 0, dim, GridImp >
 Specialization for codim-0-entities.This class embodies the topological parts of elements of the grid. It has an extended interface compared to the general entity class. For example, Entities of codimension 0 allow to visit all neighbors. More...
class  IdentityGridEntityPointer
class  IdentityGridEntitySeed
 The EntitySeed class provides the minimal information needed to restore an Entity using the grid. More...
class  IdentityGridGeometry
class  IdentityGridHierarchicIterator
 Iterator over the descendants of an entity.Mesh entities of codimension 0 ("elements") allow to visit all entities of codimension 0 obtained through nested, hierarchic refinement of the entity. Iteration over this set of entities is provided by the HierarchicIterator, starting from a given entity. More...
class  IdentityGridLevelIndexSet
class  IdentityGridLeafIndexSet
class  IdentityGridGlobalIdSet
class  IdentityGridLocalIdSet
class  IdentityGridLeafIntersectionIterator
 Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element! More...
class  IdentityGridLevelIntersectionIterator
class  IdentityGridLeafIntersection
 An intersection with a leaf neighbor elementMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element! More...
class  IdentityGridLevelIntersection
class  IdentityGridLeafIterator
 Iterator over all entities of a given codimension and level of a grid. More...
class  IdentityGridLevelIterator
 Iterator over all entities of a given codimension and level of a grid. More...
struct  IdentityGridFamily
class  IdentityGrid
 [ provides Dune::Grid ] More...