affine() const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
corners() const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
det(const map_t &m) const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
invalidate() | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
jacobianInverseTransposed(const map_t &m) const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
jacobianTransposed(const map_t &m) const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
map2world(const map_t &m, world_t &w) const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
MyALU2dGridGeometryImpl() | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
type() const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
update(const HElement &item) | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
updateLocal(const Geo &geo, const LocalGeo &localGeo) | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
valid() const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |
world2map(const world_t &w, map_t &m) const | Dune::MyALU2dGridGeometryImpl< 2, cdim, ALU2DSPACE triangle > | inline |