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#include <dune/grid/alugrid/3d/datahandle.hh>
Public Member Functions | |
LoadBalanceElementCount (GridType &grid, MakeableEntityType &f, RealEntityType &rf, MakeableEntityType &s, RealEntityType &rs, DofManagerType &dm) | |
Constructor. | |
virtual | ~LoadBalanceElementCount () |
int | postRefinement (HElementType &elem) |
restrict data , elem is always the father | |
int | preCoarsening (HElementType &elem) |
prolong data, elem is the father | |
int | preCoarsening (HBndSegType &el) |
int | postRefinement (HBndSegType &el) |
int | newElements () const |
ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::LoadBalanceElementCount | ( | GridType & | grid, | |
MakeableEntityType & | f, | |||
RealEntityType & | rf, | |||
MakeableEntityType & | s, | |||
RealEntityType & | rs, | |||
DofManagerType & | dm | |||
) | [inline] |
Constructor.
virtual ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::~LoadBalanceElementCount | ( | ) | [inline, virtual] |
int ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::newElements | ( | ) | const [inline] |
int ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::postRefinement | ( | HBndSegType & | el | ) | [inline] |
restrict data , elem is always the father this method is for ghost elements we need the ghost method because data is only inlined for interior elements, but we have to arange the ghost indices
int ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::postRefinement | ( | HElementType & | elem | ) | [inline] |
restrict data , elem is always the father
int ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::preCoarsening | ( | HBndSegType & | el | ) | [inline] |
restrict data , elem is always the father this method is for ghost elements
int ALUGridSpace::LoadBalanceElementCount< GridType, DofManagerType >::preCoarsening | ( | HElementType & | elem | ) | [inline] |
prolong data, elem is the father
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