Dune::GridFactory< ALUSimplexGrid< 3, 3 > > Member List

This is the complete list of members for Dune::GridFactory< ALUSimplexGrid< 3, 3 > >, including all inherited members.
ALU3dGridFactory(const MPICommunicatorType &communicator=Grid::defaultCommunicator(), bool removeGeneratedFile=true)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [explicit]
ALU3dGridFactory(const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator())Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [explicit]
ALU3dGridFactory(const bool verbose, const MPICommunicatorType &communicator)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [explicit]
ALULocalGeometryStorage classDune::GridFactory< ALUSimplexGrid< 3, 3 > > [friend]
createGrid()Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
createGrid(const bool addMissingBoundaries, const std::string dgfName="")Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
createGrid(const bool addMissingBoundaries, bool temporary, const std::string dgfName="")Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
ctype typedefDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
dimensionDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [static]
dimensionworldDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [static]
dimworld enum valueDune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [protected]
DuneBoundaryProjectionType typedefDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
elementTypeDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [static]
Grid typedefDune::GridFactory< ALUSimplexGrid< 3, 3 > >
GridFactory(const MPICommunicatorType &communicator=Grid::defaultCommunicator())Dune::GridFactory< ALUSimplexGrid< 3, 3 > > [inline, explicit]
GridFactory(const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator())Dune::GridFactory< ALUSimplexGrid< 3, 3 > > [inline]
GridFactory(const bool realGrid, const MPICommunicatorType &communicator=Grid::defaultCommunicator())Dune::GridFactory< ALUSimplexGrid< 3, 3 > > [inline, protected]
GridFactoryInterface()Dune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [inline]
insertBoundary(const GeometryType &geometry, const std::vector< unsigned int > &faceVertices, const int id)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
insertBoundary(const int element, const int face, const int id)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
insertBoundaryProjection(const GeometryType &type, const std::vector< unsigned int > &vertices, const DuneBoundaryProjectionType *projection)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
insertBoundaryProjection(const DuneBoundaryProjectionType &bndProjection)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
insertBoundarySegment(const std::vector< unsigned int > &vertices)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
insertBoundarySegment(const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< 3, 3 > > &boundarySegment)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
GridFactoryInterface< ALUSimplexGrid< 3, 3 > >::insertBoundarySegment(const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< dimension, dimworld > > &boundarySegment)Dune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [inline, virtual]
insertElement(const GeometryType &geometry, const std::vector< unsigned int > &vertices)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
GridFactoryInterface< ALUSimplexGrid< 3, 3 > >::insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices, const shared_ptr< VirtualFunction< FieldVector< ctype, dimension >, FieldVector< ctype, dimworld > > > &elementParametrization)Dune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [inline, virtual]
insertFaceTransformation(const WorldMatrix &matrix, const WorldVector &shift)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
insertionIndex(const typename Codim< 0 >::Entity &entity) constDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [inline, virtual]
insertionIndex(const typename Codim< dimension >::Entity &entity) constDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [inline, virtual]
insertionIndex(const typename Grid::LeafIntersection &intersection) constDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [inline, virtual]
GridFactoryInterface< ALUSimplexGrid< 3, 3 > >::insertionIndex(const typename ALUSimplexGrid< 3, 3 >::LeafIntersection &intersection) constDune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [inline, virtual]
insertVertex(const VertexType &pos)Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
GridFactoryInterface< ALUSimplexGrid< 3, 3 > >::insertVertex(const FieldVector< ctype, dimworld > &pos)=0Dune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [pure virtual]
MPICommunicatorType typedefDune::GridFactory< ALUSimplexGrid< 3, 3 > >
Transformation typedefDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
wasInserted(const typename Grid::LeafIntersection &intersection) constDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [inline, virtual]
GridFactoryInterface< ALUSimplexGrid< 3, 3 > >::wasInserted(const typename ALUSimplexGrid< 3, 3 >::LeafIntersection &intersection) constDune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [inline, virtual]
WorldMatrix typedefDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
WorldVector typedefDune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > >
~ALU3dGridFactory()Dune::ALU3dGridFactory< ALUSimplexGrid< 3, 3 > > [virtual]
~GridFactoryInterface()Dune::GridFactoryInterface< ALUSimplexGrid< 3, 3 > > [inline, virtual]

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