Dune::RefinementImp::HCube::RefinementGrid< dimension > Member List

This is the complete list of members for Dune::RefinementImp::HCube::RefinementGrid< dimension >, including all inherited members.
adapt()Dune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::adapt()Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
asImp()Dune::Grid< dim, dimworld, ct, GridFamily > [inline, protected]
asImp() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline, protected]
BaseType typedefDune::RefinementImp::HCube::RefinementGrid< dimension >
CollectiveCommunication typedefDune::Grid< dim, dimworld, ct, GridFamily >
comm() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::comm() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::YaspGrid< dimension > [inline]
communicate(CommDataHandleIF< DataHandleImp, DataType > &data, InterfaceType iftype, CommunicationDirection dir) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
communicateCodim(DataHandle &data, InterfaceType iftype, CommunicationDirection dir, int level) constDune::YaspGrid< dimension > [inline]
ctype typedefDune::YaspGrid< dimension >
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::ctype typedefDune::Grid< dim, dimworld, ct, GridFamily >
dimension enum valueDune::Grid< dim, dimworld, ct, GridFamily >
dimensionworld enum valueDune::Grid< dim, dimworld, ct, GridFamily >
Dune::YaspEntity< 0, dim, const Dune::YaspGrid< dim > > classDune::YaspGrid< dimension > [friend]
Dune::YaspGlobalIdSet< const Dune::YaspGrid< dim > > classDune::YaspGrid< dimension > [friend]
Dune::YaspIntersection< const Dune::YaspGrid< dim > > classDune::YaspGrid< dimension > [friend]
Dune::YaspIntersectionIterator< const Dune::YaspGrid< dim > > classDune::YaspGrid< dimension > [friend]
Dune::YaspLeafIndexSet< const Dune::YaspGrid< dim > > classDune::YaspGrid< dimension > [friend]
Dune::YaspLevelIndexSet< const Dune::YaspGrid< dim > > classDune::YaspGrid< dimension > [friend]
entityPointer(const EntitySeed &seed) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
getMark(const typename Traits::template Codim< 0 >::Entity &e) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::getMark(const typename Traits::template Codim< 0 >::Entity &e) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
getRealImplementation(InterfaceType &i)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline, protected, static]
getRealIntersectionIterator(typename Traits::LevelIntersectionIterator &it)Dune::YaspGrid< dimension > [inline]
getRealIntersectionIterator(const typename Traits::LevelIntersectionIterator &it) constDune::YaspGrid< dimension > [inline]
ghostSize(int level, int codim) constDune::YaspGrid< dimension > [inline]
ghostSize(int codim) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::ghostSize(int level, int codim) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::ghostSize(int codim) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
GlobalIdSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
globalIdSet() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::globalIdSet() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
GlobalIdSetType typedefDune::YaspGrid< dimension >
globalRefine(int refCount)Dune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::globalRefine(int refCount)Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
GridFamily typedefDune::YaspGrid< dimension >
HierarchicIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
instance()Dune::RefinementImp::HCube::RefinementGrid< dimension > [static]
IS typedefDune::YaspGrid< dimension >
ISIT typedefDune::YaspGrid< dimension >
lbegin(int level) constDune::YaspGrid< dimension > [inline]
lbegin(int level) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::lbegin(int level) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
leafbegin() constDune::YaspGrid< dimension > [inline]
leafbegin() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::leafbegin() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
leafend() constDune::YaspGrid< dimension > [inline]
leafend() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::leafend() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
LeafGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafIndexSet() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::leafIndexSet() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
LeafIndexSetType typedefDune::YaspGrid< dimension >
LeafIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
leafView() constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
lend(int level) constDune::YaspGrid< dimension > [inline]
lend(int level) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::lend(int level) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
LevelGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelIndexSet(int level) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::levelIndexSet(int level) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
LevelIndexSetType typedefDune::YaspGrid< dimension >
LevelIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
levelView(int level) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
loadBalance()Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
loadBalance(DataHandle &data)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
LocalIdSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
localIdSet() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::localIdSet() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)Dune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
MAXL enum valueDune::YaspGrid< dimension >
maxLevel() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::maxLevel() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
numBoundarySegments() constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::numBoundarySegments() const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
overlapSize(int level, int codim) constDune::YaspGrid< dimension > [inline]
overlapSize(int codim) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::overlapSize(int level, int codim) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::overlapSize(int codim) constDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
PersistentIndexType typedefDune::YaspGrid< dimension >
postAdapt()Dune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::postAdapt()Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
preAdapt()Dune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::preAdapt()Dune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > > [inline]
refineOptions(bool keepPhysicalOverlap)Dune::YaspGrid< dimension > [inline]
refineTo(int level)Dune::RefinementImp::HCube::RefinementGrid< dimension >
size(int level, int codim) constDune::YaspGrid< dimension > [inline]
size(int codim) constDune::YaspGrid< dimension > [inline]
size(int level, GeometryType type) constDune::YaspGrid< dimension > [inline]
size(GeometryType type) constDune::YaspGrid< dimension > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::size(int level, int codim) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::size(int codim) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::size(int level, GeometryType type) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::size(GeometryType type) const Dune::Grid< dim, dimworld, ct, GridFamily > [inline]
This typedefDune::RefinementImp::HCube::RefinementGrid< dimension >
Traits typedefDune::YaspGrid< dimension >
GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >::Traits typedefDune::GridDefaultImplementation< dim, dim, yaspgrid_ctype, YaspGridFamily< dim, dim > >
TSI typedefDune::YaspGrid< dimension >
YaspGrid(MPI_Comm comm, Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=defaultLoadbalancer())Dune::YaspGrid< dimension > [inline]
YaspGrid(Dune::FieldVector< ctype, dim > L, Dune::FieldVector< int, dim > s, Dune::FieldVector< bool, dim > periodic, int overlap, const YLoadBalance< dim > *lb=YMG::defaultLoadbalancer())Dune::YaspGrid< dimension > [inline]
YGLI typedefDune::YaspGrid< dimension >
YMG typedefDune::YaspGrid< dimension >
~YaspGrid()Dune::YaspGrid< dimension > [inline]

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