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Class that wraps IntersectionIteratorImp of a grid and gets it's internal object from a object stack hold by the grid. More...
#include <dune/grid/alugrid/common/intersectioniteratorwrapper.hh>
Public Types | |
enum | |
dimension More... | |
enum | |
dimensionworld More... | |
typedef GridImp::GridObjectFactoryType | FactoryType |
typedef GridImp::ctype | ctype |
define type used for coordinates in grid module | |
typedef GridImp::template Codim< 0 >::Entity | Entity |
Entity type. | |
typedef GridImp::template Codim< 0 >::EntityPointer | EntityPointer |
type of EntityPointer | |
typedef GridImp::template Codim< 1 >::Geometry | Geometry |
type of intersectionGlobal | |
typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
type of intersection*Local | |
typedef FieldVector< ctype, dimworld > | NormalType |
type of normal vector | |
Public Member Functions | |
template<class EntityImp > | |
LevelIntersectionWrapper (const EntityImp &en, int wLevel, bool end) | |
constructor called from the ibegin and iend method | |
LevelIntersectionWrapper (const ThisType &org) | |
The copy constructor. | |
bool | equals (const ThisType &i) const |
the equality method | |
void | increment () |
increment iterator | |
EntityPointer | outside () const |
access neighbor | |
EntityPointer | inside () const |
access entity where iteration started | |
bool | boundary () const |
bool | neighbor () const |
return true if across the intersection a neighbor on this level exists | |
int | boundaryId () const |
return information about the Boundary | |
size_t | boundarySegmentIndex () const |
return the boundary segment index | |
const LocalGeometry & | geometryInInside () const |
const Geometry & | geometry () const |
GeometryType | type () const |
obtain the type of reference element for this intersection | |
int | indexInInside () const |
const LocalGeometry & | geometryInOutside () const |
int | indexInOutside () const |
int | twistInSelf () const |
twist of the face seen from the inner element | |
int | twistInInside () const |
twist of the face seen from the inner element | |
int | twistInNeighbor () const |
twist of the face seen from the outer element | |
int | twistInOutside () const |
twist of the face seen from the outer element | |
const NormalType | unitOuterNormal (const FieldVector< ctype, dim-1 > &local) const |
const NormalType | centerUnitOuterNormal () const |
const NormalType | outerNormal (const FieldVector< ctype, dim-1 > &local) const |
const NormalType | integrationOuterNormal (const FieldVector< ctype, dim-1 > &local) const |
int | level () const |
return level of iterator | |
bool | conforming () const |
return true if intersection is conform (i.e. only one neighbor) |
Class that wraps IntersectionIteratorImp of a grid and gets it's internal object from a object stack hold by the grid.
typedef GridImp :: ctype Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::ctype [inherited] |
define type used for coordinates in grid module
typedef GridImp::template Codim<0>::Entity Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::Entity [inherited] |
Entity type.
typedef GridImp::template Codim<0>::EntityPointer Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::EntityPointer [inherited] |
type of EntityPointer
typedef GridImp :: GridObjectFactoryType Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::FactoryType [inherited] |
typedef GridImp::template Codim<1>::Geometry Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::Geometry [inherited] |
type of intersectionGlobal
typedef GridImp::template Codim<1>::LocalGeometry Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::LocalGeometry [inherited] |
type of intersection*Local
typedef FieldVector<ctype , dimworld> Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::NormalType [inherited] |
type of normal vector
anonymous enum [inherited] |
dimension
anonymous enum [inherited] |
dimensionworld
Dune::LevelIntersectionWrapper< GridImp >::LevelIntersectionWrapper | ( | const EntityImp & | en, | |
int | wLevel, | |||
bool | end | |||
) | [inline] |
constructor called from the ibegin and iend method
Dune::LevelIntersectionWrapper< GridImp >::LevelIntersectionWrapper | ( | const ThisType & | org | ) | [inline] |
The copy constructor.
bool Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::boundary | ( | ) | const [inline, inherited] |
return true if intersection is with boundary.
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::boundaryId | ( | ) | const [inline, inherited] |
return information about the Boundary
size_t Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::boundarySegmentIndex | ( | ) | const [inline, inherited] |
return the boundary segment index
const NormalType Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::centerUnitOuterNormal | ( | ) | const [inline, inherited] |
return unit outer normal, this should be dependent on local coordinates for higher order boundary
bool Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::conforming | ( | ) | const [inline, inherited] |
return true if intersection is conform (i.e. only one neighbor)
bool Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::equals | ( | const ThisType & | i | ) | const [inline, inherited] |
the equality method
const Geometry& Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::geometry | ( | ) | const [inline, inherited] |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
const LocalGeometry& Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::geometryInInside | ( | ) | const [inline, inherited] |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
const LocalGeometry& Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::geometryInOutside | ( | ) | const [inline, inherited] |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
void Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::increment | ( | ) | [inline, inherited] |
increment iterator
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::indexInInside | ( | ) | const [inline, inherited] |
local index of codim 1 entity in self where intersection is contained in
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::indexInOutside | ( | ) | const [inline, inherited] |
local index of codim 1 entity in neighbor where intersection is contained
EntityPointer Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::inside | ( | ) | const [inline, inherited] |
access entity where iteration started
const NormalType Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::integrationOuterNormal | ( | const FieldVector< ctype, dim-1 > & | local | ) | const [inline, inherited] |
return outer normal, this should be dependent on local coordinates for higher order boundary
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::level | ( | ) | const [inline, inherited] |
return level of iterator
bool Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::neighbor | ( | ) | const [inline, inherited] |
return true if across the intersection a neighbor on this level exists
const NormalType Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::outerNormal | ( | const FieldVector< ctype, dim-1 > & | local | ) | const [inline, inherited] |
return outer normal, this should be dependent on local coordinates for higher order boundary
EntityPointer Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::outside | ( | ) | const [inline, inherited] |
access neighbor
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::twistInInside | ( | ) | const [inline, inherited] |
twist of the face seen from the inner element
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::twistInNeighbor | ( | ) | const [inline, inherited] |
twist of the face seen from the outer element
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::twistInOutside | ( | ) | const [inline, inherited] |
twist of the face seen from the outer element
int Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::twistInSelf | ( | ) | const [inline, inherited] |
twist of the face seen from the inner element
GeometryType Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::type | ( | ) | const [inline, inherited] |
obtain the type of reference element for this intersection
const NormalType Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >::unitOuterNormal | ( | const FieldVector< ctype, dim-1 > & | local | ) | const [inline, inherited] |
return unit outer normal, this should be dependent on local coordinates for higher order boundary
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