Dune::ALU3dGridIntersectionIterator< GridImp > Member List

This is the complete list of members for Dune::ALU3dGridIntersectionIterator< GridImp >, including all inherited members.
ALU3dGridEntity< 0, dim, GridImp > classDune::ALU3dGridIntersectionIterator< GridImp > [friend]
ALU3dGridIntersectionIterator(const FactoryType &factory, HElementType *el, int wLevel, bool end=false)Dune::ALU3dGridIntersectionIterator< GridImp >
ALU3dGridIntersectionIterator(const FactoryType &factory, int wLevel)Dune::ALU3dGridIntersectionIterator< GridImp >
ALU3dGridIntersectionIterator(const ALU3dGridIntersectionIterator< GridImp > &org)Dune::ALU3dGridIntersectionIterator< GridImp >
assign(const ALU3dGridIntersectionIterator< GridImp > &org)Dune::ALU3dGridIntersectionIterator< GridImp >
boundary() const Dune::ALU3dGridIntersectionIterator< GridImp >
boundaryId() const Dune::ALU3dGridIntersectionIterator< GridImp >
boundarySegmentIndex() const Dune::ALU3dGridIntersectionIterator< GridImp >
buildLocalGeometries() const Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
conforming() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline]
connector_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
dereference() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline]
done()Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
done(const EntityType &en)Dune::ALU3dGridIntersectionIterator< GridImp > [inline, protected]
done_Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
Entity typedefDune::ALU3dGridIntersectionIterator< GridImp >
EntityPointer typedefDune::ALU3dGridIntersectionIterator< GridImp >
equals(const ALU3dGridIntersectionIterator< GridImp > &i) const Dune::ALU3dGridIntersectionIterator< GridImp >
factory_Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
FactoryType typedefDune::ALU3dGridIntersectionIterator< GridImp >
first(const EntityType &en, int wLevel)Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
geometry() const Dune::ALU3dGridIntersectionIterator< GridImp >
Geometry typedefDune::ALU3dGridIntersectionIterator< GridImp >
GeometryImp typedefDune::ALU3dGridIntersectionIterator< GridImp >
geometryInInside() const Dune::ALU3dGridIntersectionIterator< GridImp >
geometryInOutside() const Dune::ALU3dGridIntersectionIterator< GridImp >
GeometryObject typedefDune::ALU3dGridIntersectionIterator< GridImp >
geoProvider_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
getFace(const GEOTriangleBndType &bnd, int index) const Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
getFace(const GEOQuadBndType &bnd, int index) const Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
getFace(const GEOTetraElementType &elem, int index) const Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
getFace(const GEOHexaElementType &elem, int index) const Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
ghost_Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
ImplementationType typedefDune::ALU3dGridIntersectionIterator< GridImp >
increment()Dune::ALU3dGridIntersectionIterator< GridImp >
index_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
indexInInside() const Dune::ALU3dGridIntersectionIterator< GridImp >
indexInOutside() const Dune::ALU3dGridIntersectionIterator< GridImp >
innerLevel_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
inside() const Dune::ALU3dGridIntersectionIterator< GridImp >
integrationOuterNormal(const FieldVector< alu3d_ctype, dim-1 > &local) const Dune::ALU3dGridIntersectionIterator< GridImp >
Intersection typedefDune::ALU3dGridIntersectionIterator< GridImp >
IntersectionBoth enum valueDune::ALU3dGridIntersectionIterator< GridImp > [protected]
intersectionGlobal_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
intersectionGlobalImp() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline, protected]
IntersectionIteratorType enum nameDune::ALU3dGridIntersectionIterator< GridImp > [protected]
IntersectionIteratorWrapper< GridImp, ThisType > classDune::ALU3dGridIntersectionIterator< GridImp > [friend]
IntersectionLeaf enum valueDune::ALU3dGridIntersectionIterator< GridImp > [protected]
IntersectionLevel enum valueDune::ALU3dGridIntersectionIterator< GridImp > [protected]
intersectionNeighborLocal_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
intersectionNeighborLocalImp() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline, protected]
intersectionSelfLocal_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]
intersectionSelfLocalImp() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline, protected]
item_Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
leafNeighbor() const Dune::ALU3dGridIntersectionIterator< GridImp >
level() const Dune::ALU3dGridIntersectionIterator< GridImp >
levelNeighbor() const Dune::ALU3dGridIntersectionIterator< GridImp >
LocalGeometry typedefDune::ALU3dGridIntersectionIterator< GridImp >
neighbor() const Dune::ALU3dGridIntersectionIterator< GridImp >
NormalType typedefDune::ALU3dGridIntersectionIterator< GridImp >
outerNormal(const FieldVector< alu3d_ctype, dim-1 > &local) const Dune::ALU3dGridIntersectionIterator< GridImp >
outside() const Dune::ALU3dGridIntersectionIterator< GridImp >
setFirstItem(const HElementType &elem, int wLevel)Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
setInteriorItem(const HElementType &elem, const BNDFaceType &bnd, int wLevel)Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
setNewFace(const GEOFaceType &newFace)Dune::ALU3dGridIntersectionIterator< GridImp > [protected]
StorageType typedefDune::ALU3dGridIntersectionIterator< GridImp >
twistInInside() const Dune::ALU3dGridIntersectionIterator< GridImp >
twistInNeighbor() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline]
twistInOutside() const Dune::ALU3dGridIntersectionIterator< GridImp >
twistInSelf() const Dune::ALU3dGridIntersectionIterator< GridImp > [inline]
type() const Dune::ALU3dGridIntersectionIterator< GridImp >
unitOuterNormal(const FieldVector< alu3d_ctype, dim-1 > &local) const Dune::ALU3dGridIntersectionIterator< GridImp >
unitOuterNormal_Dune::ALU3dGridIntersectionIterator< GridImp > [mutable, protected]

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