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#include <dune/grid/alugrid/2d/iterator.hh>
Public Types | |
typedef GridImp::GridObjectFactoryType | FactoryType |
typedef GridImp::template Codim< 1 >::Entity | Entity |
type of entity we iterate (interface) | |
typedef Dune::ALU2dImplTraits < dimworld, eltype >::template Codim< 1 >::InterfaceType | ElementType |
enum | |
typedef MakeableInterfaceObject < Entity > | EntityObj |
typedef ALU2dGridEntityPointer < codimension, GridImp > | EntityPointerImp |
Public Member Functions | |
ALU2dGridLeafIterator (const FactoryType &factory, bool end) | |
Constructor called by LeafIterator. | |
ALU2dGridLeafIterator (const ThisType &org) | |
copy Constructor | |
void | increment () |
prefix increment | |
ThisType & | operator= (const ThisType &org) |
assigment of iterator | |
bool | equals (const ThisType &i) const |
equality | |
Entity & | dereference () const |
dereferencing | |
void | compactify () |
release entity in order to reduce memory allocation | |
int | level () const |
ask for level of entities | |
const GridImp & | grid () const |
return reference top grid | |
Protected Member Functions | |
EntityImp & | entityImp () |
const EntityImp & | entityImp () const |
void | done () |
has to be called when iterator is finished | |
void | updateEntityPointer (ElementType *item, int face=-1, int level=-1) |
update underlying item pointer and set entity | |
Protected Attributes | |
const FactoryType & | factory_ |
reference to entity factory | |
ElementType * | item_ |
pointer to the real (H)Element | |
EntityObj * | entity_ |
entity that this EntityPointer points to | |
Friends | |
class | ALU2dGridEntity< 0, dimworld, GridImp > |
class | ALU2dGridEntity< 1, dimworld, GridImp > |
class | ALU2dGridEntity< dim, dimworld, GridImp > |
class | ALU2dGrid< dim, dimworld, eltype > |
typedef Dune::ALU2dImplTraits< dimworld, eltype >::template Codim<1>::InterfaceType Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::ElementType |
Reimplemented from Dune::ALU2dGridEntityPointer< 1, GridImp >.
typedef GridImp::template Codim<1>::Entity Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::Entity |
type of entity we iterate (interface)
Reimplemented from Dune::ALU2dGridEntityPointer< 1, GridImp >.
typedef MakeableInterfaceObject<Entity> Dune::ALU2dGridEntityPointer< codim, GridImp >::EntityObj [inherited] |
typedef ALU2dGridEntityPointer<codimension,GridImp> Dune::ALU2dGridEntityPointer< codim, GridImp >::EntityPointerImp [inherited] |
typedef GridImp :: GridObjectFactoryType Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::FactoryType |
Reimplemented from Dune::ALU2dGridEntityPointer< 1, GridImp >.
anonymous enum [inherited] |
Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::ALU2dGridLeafIterator | ( | const FactoryType & | factory, | |
bool | end | |||
) |
Constructor called by LeafIterator.
Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::ALU2dGridLeafIterator | ( | const ThisType & | org | ) |
copy Constructor
void Dune::ALU2dGridEntityPointer< codim, GridImp >::compactify | ( | ) | [inherited] |
release entity in order to reduce memory allocation
Entity& Dune::ALU2dGridEntityPointer< codim, GridImp >::dereference | ( | ) | const [inherited] |
dereferencing
void Dune::ALU2dGridEntityPointer< codim, GridImp >::done | ( | ) | [protected, inherited] |
has to be called when iterator is finished
EntityImp& Dune::ALU2dGridEntityPointer< codim, GridImp >::entityImp | ( | ) | [protected, inherited] |
const EntityImp& Dune::ALU2dGridEntityPointer< codim, GridImp >::entityImp | ( | ) | const [protected, inherited] |
bool Dune::ALU2dGridEntityPointer< codim, GridImp >::equals | ( | const ThisType & | i | ) | const [inherited] |
equality
const GridImp& Dune::ALU2dGridEntityPointer< codim, GridImp >::grid | ( | ) | const [inline, inherited] |
return reference top grid
void Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::increment | ( | ) |
prefix increment
int Dune::ALU2dGridEntityPointer< codim, GridImp >::level | ( | ) | const [inherited] |
ask for level of entities
ThisType& Dune::ALU2dGridLeafIterator< 1, pitype, GridImp >::operator= | ( | const ThisType & | org | ) |
assigment of iterator
void Dune::ALU2dGridEntityPointer< codim, GridImp >::updateEntityPointer | ( | ElementType * | item, | |
int | face = -1 , |
|||
int | level = -1 | |||
) | [protected, inherited] |
update underlying item pointer and set entity
friend class ALU2dGrid< dim, dimworld, eltype > [friend] |
friend class ALU2dGridEntity< 0, dimworld, GridImp > [friend] |
friend class ALU2dGridEntity< 1, dimworld, GridImp > [friend] |
friend class ALU2dGridEntity< dim, dimworld, GridImp > [friend] |
EntityObj* Dune::ALU2dGridEntityPointer< codim, GridImp >::entity_ [mutable, protected, inherited] |
entity that this EntityPointer points to
const FactoryType& Dune::ALU2dGridEntityPointer< codim, GridImp >::factory_ [protected, inherited] |
reference to entity factory
ElementType* Dune::ALU2dGridEntityPointer< codim, GridImp >::item_ [mutable, protected, inherited] |
pointer to the real (H)Element
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