, including all inherited members.
adapt() | Dune::UGGrid< dim > | |
asImp() | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline, protected] |
asImp() const | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline, protected] |
ClosureType enum name | Dune::UGGrid< dim > | |
collapse() | Dune::UGGrid< dim > | [inline] |
comm() const | Dune::UGGrid< dim > | [inline] |
communicate(DataHandle &data, InterfaceType iftype, CommunicationDirection dir, int level) const | Dune::UGGrid< dim > | [inline] |
communicate(DataHandle &dataHandle, InterfaceType iftype, CommunicationDirection dir) const | Dune::UGGrid< dim > | [inline] |
Dune::GridDefaultImplementation::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
Dune::GridDefaultImplementation::communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
COPY enum value | Dune::UGGrid< dim > | |
createBegin() | Dune::UGGrid< dim > | |
createEnd() | Dune::UGGrid< dim > | |
createLGMGrid(const std::string &name) | Dune::UGGrid< dim > | |
ctype typedef | Dune::UGGrid< dim > | |
dimension enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
dimensionworld enum value | Dune::Grid< dim, dimworld, ct, GridFamily > | |
getBoundaryPosition(const typename Traits::LevelIntersectionIterator &iIt, const FieldVector< ctype, dim-1 > &localPos) const | Dune::UGGrid< dim > | |
getChildrenOfSubface(typename Traits::template Codim< 0 >::EntityPointer &e, int elementSide, int maxl, std::vector< typename Traits::template Codim< 0 >::EntityPointer > &childElements, std::vector< unsigned char > &childElementSides) const | Dune::UGGrid< dim > | |
getMark(const typename Traits::template Codim< 0 >::EntityPointer &e) const | Dune::UGGrid< dim > | |
getMark(const typename Traits::template Codim< 0 >::Entity &e) const | Dune::UGGrid< dim > | |
Dune::Grid::getMark(const typename Codim< 0 >::EntityPointer &e) const | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
getRealImplementation(InterfaceType &i) | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline, protected, static] |
ghostSize(int codim) const | Dune::UGGrid< dim > | [inline] |
ghostSize(int level, int codim) const | Dune::UGGrid< dim > | [inline] |
globalIdSet() const | Dune::UGGrid< dim > | [inline] |
globalRefine(int n) | Dune::UGGrid< dim > | |
GREEN enum value | Dune::UGGrid< dim > | |
GridFamily typedef | Dune::UGGrid< dim > | |
insertBoundarySegment(const std::vector< unsigned int > vertices, const BoundarySegment< dim > *boundarySegment) | Dune::UGGrid< dim > | |
insertElement(GeometryType type, const std::vector< unsigned int > &vertices) | Dune::UGGrid< dim > | |
insertVertex(const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
lbegin(int level) const | Dune::UGGrid< dim > | [inline] |
lbegin(int level) const | Dune::UGGrid< dim > | [inline] |
leafbegin() const | Dune::UGGrid< dim > | [inline] |
leafbegin() const | Dune::UGGrid< dim > | [inline] |
leafend() const | Dune::UGGrid< dim > | [inline] |
leafend() const | Dune::UGGrid< dim > | [inline] |
leafIndexSet() const | Dune::UGGrid< dim > | [inline] |
leafView() const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
leafView() const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
lend(int level) const | Dune::UGGrid< dim > | [inline] |
lend(int level) const | Dune::UGGrid< dim > | [inline] |
LevelGridView typedef | Dune::Grid< dim, dimworld, ct, GridFamily > | |
levelIndexSet(int level) const | Dune::UGGrid< dim > | [inline] |
levelView(int level) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
levelView(int level) const | Dune::GridDefaultImplementation< dim, dimworld, ct, GridFamily > | [inline] |
loadBalance() | Dune::UGGrid< dim > | [inline] |
loadBalance(DataHandle &data) | Dune::UGGrid< dim > | [inline] |
loadBalance(int strategy, int minlevel, int depth, int maxlevel, int minelement) | Dune::UGGrid< dim > | |
LOCAL enum value | Dune::UGGrid< dim > | |
localIdSet() const | Dune::UGGrid< dim > | [inline] |
mark(int refCount, const typename Traits::template Codim< 0 >::EntityPointer &e) | Dune::UGGrid< dim > | |
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e) | Dune::UGGrid< dim > | |
mark(const typename Traits::template Codim< 0 >::EntityPointer &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
mark(const typename Traits::template Codim< 0 >::Entity &e, typename UG_NS< dim >::RefinementRule rule, int side=0) | Dune::UGGrid< dim > | |
Dune::Grid::mark(int refCount, const typename Codim< 0 >::EntityPointer &e) | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e) | Dune::Grid< dim, dimworld, ct, GridFamily > | [inline] |
maxLevel() const | Dune::UGGrid< dim > | |
name() const | Dune::UGGrid< dim > | [inline] |
NONE enum value | Dune::UGGrid< dim > | |
overlapSize(int codim) const | Dune::UGGrid< dim > | [inline] |
overlapSize(int level, int codim) const | Dune::UGGrid< dim > | [inline] |
postAdapt() | Dune::UGGrid< dim > | |
preAdapt() | Dune::UGGrid< dim > | |
RefinementType enum name | Dune::UGGrid< dim > | |
setClosureType(ClosureType type) | Dune::UGGrid< dim > | [inline] |
setPosition(typename Traits::template Codim< dim >::EntityPointer &e, const FieldVector< double, dim > &pos) | Dune::UGGrid< dim > | |
setRefinementType(RefinementType type) | Dune::UGGrid< dim > | [inline] |
size(int level, int codim) const | Dune::UGGrid< dim > | |
size(int codim) const | Dune::UGGrid< dim > | [inline] |
size(int level, GeometryType type) const | Dune::UGGrid< dim > | [inline] |
size(GeometryType type) const | Dune::UGGrid< dim > | [inline] |
Traits typedef | Dune::UGGrid< dim > | |
UGGrid(unsigned int heapSize=500) | Dune::UGGrid< dim > | |
~UGGrid() | Dune::UGGrid< dim > | |