Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl > Class Template Reference

#include <intersectioniteratorwrapper.hh>

List of all members.


Detailed Description

template<class GridImp, class IntersectionIteratorImpl>
class Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >

Class that wraps IntersectionIteratorImp of a grid and gets it's internal object from a object stack hold by the grid.

Public Types

enum  
 dimension
enum  
 dimensionworld
typedef GridImp::ctype ctype
 define type used for coordinates in grid module
typedef GridImp::template
Codim< 0 >::Entity 
Entity
 Entity type.
typedef GridImp::template
Codim< 0 >::EntityPointer 
EntityPointer
 type of EntityPointer
typedef GridImp::template
Codim< 1 >::Geometry 
Geometry
 type of intersectionGlobal
typedef GridImp::template
Codim< 1 >::LocalGeometry 
LocalGeometry
 type of intersection*Local
typedef FieldVector< ctype,
dimworld > 
NormalType
 type of normal vector

Public Member Functions

template<class EntityImp>
 IntersectionIteratorWrapper (const GridImp &grid, const EntityImp &en, int wLevel, bool end, IntersectionIteratorProviderType &storage)
 constructor called from the ibegin and iend method
 IntersectionIteratorWrapper (const ThisType &org)
 The copy constructor.
ThisTypeoperator= (const ThisType &org)
 the f*cking assignment operator
 ~IntersectionIteratorWrapper ()
 The Destructor puts internal object back to stack.
bool equals (const ThisType &i) const
 the equality method
void increment ()
 increment iterator
EntityPointer outside () const
 access neighbor
EntityPointer inside () const
 access entity where iteration started
bool boundary () const
bool neighbor () const
 return true if across the intersection a neighbor on this level exists
int boundaryId () const
 return information about the Boundary
const LocalGeometryintersectionSelfLocal () const
const GeometryintersectionGlobal () const
int numberInSelf () const
const LocalGeometryintersectionNeighborLocal () const
int numberInNeighbor () const
int twistInSelf () const
 twist of the face seen from the inner element
int twistInNeighbor () const
 twist of the face seen from the outer element
const NormalTypeunitOuterNormal (const FieldVector< ctype, dim-1 > &local) const
const NormalTypeouterNormal (const FieldVector< ctype, dim-1 > &local) const
const NormalTypeintegrationOuterNormal (const FieldVector< ctype, dim-1 > &local) const
int level () const
 return level of iterator
bool conforming () const
 return true if intersection is conform (i.e. only one neighbor)

Member Function Documentation

template<class GridImp, class IntersectionIteratorImpl>
bool Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::boundary (  )  const [inline]

return true if intersection is with boundary.

Todo:
connection with boundary information, processor/outer boundary

template<class GridImp, class IntersectionIteratorImpl>
const LocalGeometry& Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::intersectionSelfLocal (  )  const [inline]

intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.

template<class GridImp, class IntersectionIteratorImpl>
const Geometry& Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::intersectionGlobal (  )  const [inline]

intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.

template<class GridImp, class IntersectionIteratorImpl>
int Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::numberInSelf (  )  const [inline]

local number of codim 1 entity in self where intersection is contained in

template<class GridImp, class IntersectionIteratorImpl>
const LocalGeometry& Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::intersectionNeighborLocal (  )  const [inline]

intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor

template<class GridImp, class IntersectionIteratorImpl>
int Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::numberInNeighbor (  )  const [inline]

local number of codim 1 entity in neighbor where intersection is contained

template<class GridImp, class IntersectionIteratorImpl>
const NormalType& Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::unitOuterNormal ( const FieldVector< ctype, dim-1 > &  local  )  const [inline]

return unit outer normal, this should be dependent on local coordinates for higher order boundary

template<class GridImp, class IntersectionIteratorImpl>
const NormalType& Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::outerNormal ( const FieldVector< ctype, dim-1 > &  local  )  const [inline]

return outer normal, this should be dependent on local coordinates for higher order boundary

template<class GridImp, class IntersectionIteratorImpl>
const NormalType& Dune::IntersectionIteratorWrapper< GridImp, IntersectionIteratorImpl >::integrationOuterNormal ( const FieldVector< ctype, dim-1 > &  local  )  const [inline]

return outer normal, this should be dependent on local coordinates for higher order boundary


The documentation for this class was generated from the following file:

Generated on 6 Nov 2008 with Doxygen (ver 1.5.6) [logfile].