Dune::ALU3dGridEntity< cd, dim, GridImp > Class Template Reference
#include <entity.hh>
Inheritance diagram for Dune::ALU3dGridEntity< cd, dim, GridImp >:

Detailed Description
template<int cd, int dim, class GridImp>
class Dune::ALU3dGridEntity< cd, dim, GridImp >
A Grid is a container of grid entities. An entity is parametrized by the codimension. An entity of codimension c in dimension d is a d-c dimensional object.Here: the general template
Public Types | |
enum | |
know your own codimension | |
enum | |
know your own dimension | |
enum | |
Know dimension of the entity. | |
enum | |
know your own dimension of world | |
typedef ct | ctype |
define type used for coordinates in grid module | |
Public Member Functions | |
int | level () const |
level of this element | |
PartitionType | partitionType () const |
return partition type of this entity ( see grid.hh ) | |
ALU3dGridEntity (const GridImp &grid, int level) | |
Constructor. | |
ALU3dGridEntity (const ALU3dGridEntity &org) | |
copy Constructor | |
const Geometry & | geometry () const |
geometry of this entity | |
void | setGhost (const ALU3DSPACE HBndSegType &ghost) |
setGhost is not valid for this codim | |
void | removeElement () |
reset item pointer to NULL | |
void | reset (int l) |
reset item pointer to NULL | |
bool | equals (const ALU3dGridEntity< cd, dim, GridImp > &org) const |
compare 2 elements by comparing the item pointers | |
void | setEntity (const ALU3dGridEntity< cd, dim, GridImp > &org) |
set item from other entity, mainly for copy constructor of entity pointer | |
GeometryType | type () const |
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement. |
The documentation for this class was generated from the following files:
- alugrid/3d/entity.hh
- 3d/entity_imp.cc