Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp > Class Template Reference
[Grid Developer API]
#include <entity.hh>
Detailed Description
template<int dim, class GridImp, template< int, int, class > class EntityImp>
class Dune::EntityDefaultImplementation< 0, dim, GridImp, EntityImp >
Default Implementations for EntityImp (Elements [cd=0]).
EntityDefaultImplementation provides default implementations for Entity which uses the implemented interface which has to be done by the user.
- Note:
- this specialization has an extended interface compared to the general case
Public Types | |
enum | |
know your own codimension | |
enum | |
know your own dimension | |
enum | |
Know dimension of the entity. | |
enum | |
know your own dimension of world | |
typedef ct | ctype |
define type used for coordinates in grid module | |
Public Member Functions | |
bool | isRegular () const |
Returns true if element is of regular type in red/green type refinement. In bisection or hanging node refinement this is always true. | |
GeometryType | type () const |
Return the name of the reference element. The type can be used to access the Dune::ReferenceElement. | |
bool | wasRefined () const |
Returns true, if entity was refined during last adaptation cycle. | |
bool | mightBeCoarsened () const |
Returns true, if entity might be coarsened during next adaption cycle. | |
bool | hasBoundaryIntersections () const |
Returns true, if entity has intersections with boundary, this implementation uses the Level- and LeafIntersectionIterator to check for boundary intersections. |
The documentation for this class was generated from the following file: